Commit Graph

78 Commits

Author SHA1 Message Date
09fd703bff remove rpt error for a3_characters_f 2017-10-19 13:48:43 -05:00
7f044de99b Update mission.sqm 2017-10-16 18:16:52 -04:00
63898bff77 Fixed spawn chamber positioning
@xDrokz asked me to add this commit for him since he's off to bed ;) His fix!
2017-10-11 17:01:32 -04:00
f28cc43cd5 b826 2017-08-07 18:53:00 -05:00
6e3dcd090a b823 2017-08-04 14:39:46 -05:00
02c6e96f0c b822 2017-08-03 19:19:27 -05:00
e022e6bfb3 b821 2017-07-31 23:19:08 -05:00
ec262e59f0 b810 2017-07-24 16:20:15 -05:00
9d9ea54612 b809 2017-07-20 22:32:50 -05:00
e45e3d0abe b806 2017-07-17 05:58:51 -05:00
0efc699370 b803 2017-07-08 18:51:32 -05:00
3746aea515 b783 2017-06-08 14:51:56 -05:00
19e01ba3cd b775 2017-05-29 17:16:36 -05:00
84c46c7d2c b774 2017-05-26 09:03:59 -05:00
46a5d37026 0.5 b755 2017-04-22 10:25:14 -05:00
086c97f20f 0.5 b748
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
e6549ff7e7 0.5 b740 2017-03-30 11:54:36 -05:00
872d8dcb73 0.5 b700
weather tweaks and repack for PR
2017-03-18 00:24:02 -05:00
f31aeff613 0.5 b680 2017-02-25 16:37:07 -06:00
81f3452bd9 b673 2016-12-14 14:11:36 -06:00
fb7d733c41 b656 2016-11-26 10:26:16 -06:00
57327acef3 Epoch Survival 0.4 b653 2016-11-11 16:50:26 -06:00
9e66f8e03a 0.4 b652
- Fixed ryan zed not detected.
2016-11-09 17:23:27 -06:00
1aa39383cc b640
fixed visible scrollbars on HUD UI thanks to @raymix
updated scripts.txt BE filter.
2016-11-08 09:53:09 -06:00
2a9179e8fb merge junk 2016-11-03 14:36:41 -05:00
119bc9ac8a Epoch Survival 0.4 b628 2016-10-28 14:37:12 -05:00
4aa8c8152d Epoch Survival 0.4 b619
[Changed] Dynamic sub menu for inventory item interaction and crafting
options. (Double click item in your inventory)
[Changed] Armor stat inventory feature now dynamic and no longer forced
via config.
[Changed] Group menu and requests are now on the self action menu.
2016-10-23 23:52:25 -05:00
35cc154792 0.4 b605 gamemode
added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00
d2f053d833 0.3.9 b571 2016-09-25 17:46:50 -05:00
da7e5e6d2d experiment with json config generator/parser 2016-09-25 16:33:00 -05:00
e817f1e2e5 0.4.0.0 b597 2016-09-04 23:32:38 -05:00
90f5674a74 0.4.0.0 b584
More work on Dynamic HUD and hudConfigs are now found in CfgEpochClient.
Animal spawn table now found in CfgEpochClient.
Two new functions added to handle get(In|Out)Man Event Handlers.
moved forced disabling of build mode when getting in vehicle to getInMan
EH function.
removed a few unused files.
2016-08-12 13:15:11 -05:00
19d36fd802 0.4.0.0 b583
tweaks to angle and offset of HUD
2016-08-10 10:20:23 -05:00
810fe5d65c bump version to 0.4
* Adds experimental test of new HUD from @raymix
* Hud elements are added and removed dynamically so that all active
icons are always right justified.
* Icons scale in size when critical levels are reached.
* added use of new A3 features to control angle and scale of hud icons.
* warning and critical levels are controlled via customVarsDefaults.

* Added larger group sizes up to 64 players and increased Krypto costs.
* reworked Finsh login in login fsm to wait for display 46 not to be
Null.
2016-08-08 14:45:39 -05:00
ee7f7497c0 0.3.9 b568
change gamemode from Survival to Survive
enabled Ryan Zombies support by default.
added random delay in revenge detonation.
added min alive time setting for player revenge options. Default 15
minutes (900 seconds).
2016-07-12 14:19:56 -05:00
8dc77ec853 0.3.9 b555 2016-07-06 14:35:20 -05:00
8f3b06f0f4 0.3.9.0 b553
Zombies: fixed issue with multiple targets
moved CfgSounds and CfgSay3Dhandler to mission file
added new mission config (CfgSwitchMovehandler) for
EPOCH_server_handle_switchMove function
minor cleanup to EPOCH_server_handle_say3D usages.
2016-07-05 13:22:14 -05:00
02761bb4cf 0.3.9.0 b547 2016-06-30 12:06:07 -05:00
6a01291440 0.3.9.0546
add server invoked looting text based feedback
2016-06-29 13:35:37 -05:00
926ad37a06 0.3.9.0543
Tanoa container positions thanks to Sparky
Tanoa Apex vehicles added
give attributes should not return anything if data is 0 even if random
is used
2016-06-27 11:51:31 -05:00
05bbb9a14e 0.3.9.0539
add loot class override variable epochLootClass, to allow all zed
classes to return
BE filter updates for extra zombie classes
added loot table for zombies.
added looting of Dogs for meat with negative karma.
cooking of dog meat.
loot configs for shark
interactAttributes format changed to an array ["Hunger",100,1] //
CustomVarName, value, make value randomized.
BE updates and fixes
new function EPOCH_giveAttributes
2016-06-23 20:43:22 -05:00
3908387306 0.3.9.0535 2016-06-18 13:56:42 -05:00
115acbc837 0.3.9.0533 2016-06-18 09:36:23 -05:00
88e00323a0 0.3.9.0532 2016-06-17 21:42:50 -05:00
08c674cbd2 revert changes to task fsm save var 2016-06-17 17:07:54 -05:00
7218acaf5a 0.3.9.0526 2016-06-16 15:49:34 -05:00
c0b6b764f8 0.3.9.0515 2016-06-14 11:33:08 -05:00
4de6bc5ae3 0.3.9.0512 2016-06-13 15:33:48 -05:00
329f5c9496 0.3.9.0510 2016-06-13 13:55:50 -05:00
70c7df8c4f 0.3.9.0502 2016-06-07 14:24:36 -05:00