vbawol
61f14e0490
test
2017-04-06 12:13:49 -05:00
vbawol
6c0d03e08d
Update Jenkinsfile
2017-04-06 12:10:05 -05:00
vbawol
02dc966615
Update Jenkinsfile
2017-04-06 12:06:58 -05:00
vbawol
5202188c40
test
2017-04-06 11:57:39 -05:00
vbawol
f94d829085
Update Jenkinsfile
2017-04-06 10:13:11 -05:00
vbawol
ac1aaeb46a
Update Jenkinsfile
2017-04-06 10:10:07 -05:00
vbawol
0b6f149fdd
Update Jenkinsfile
2017-04-06 10:07:33 -05:00
vbawol
990bb408d0
test
2017-04-06 08:05:59 -07:00
vbawol
3a3bf84b80
test2
2017-04-06 06:36:06 -07:00
vbawol
e847677b06
test
2017-04-06 06:30:54 -07:00
vbawol
d7136a92e8
test5
2017-04-05 20:54:32 -07:00
vbawol
1839e2af10
test4
2017-04-05 20:47:05 -07:00
vbawol
bd806fc820
experiment 2
2017-04-05 20:28:57 -07:00
vbawol
d1055f2c33
experiment 1
2017-04-05 20:23:31 -07:00
vbawol
dbb8381174
testing jenkins
2017-04-05 20:18:10 -07:00
vbawol
705a577d9a
0.5 b750
...
[Added] epochconfig settings (forcedVehicleSpawnTable,
forcedLootSpawnTable) to force specific vehicle or loot tables.
[Changed] Removed "Alpha" from debug monitor
2017-04-05 11:27:57 -05:00
vbawol
63817d743e
add forced overrides of vehicle and loot tables
2017-04-05 11:10:28 -05:00
vbawol
b02209184f
redis server updates and debug option flag
...
[Changed] Add flag to enable database unit test. enableUnitTestOnStart =
1 in epochconfig.hpp to enable
Update redis-server.exe to latest version: 3.2.100 from:
https://github.com/MSOpenTech/redis/releases
2017-04-04 17:36:09 -05:00
vbawol
fd5bd898fa
remove Alpha tag from debug
2017-04-03 12:04:42 -05:00
vbawol
120ae57b47
changelog
2017-04-03 12:00:17 -05:00
vbawol
4f6fc29717
Merge pull request #729 from EpochModTeam/experimental
...
0.5 b749
2017-04-03 11:58:35 -05:00
vbawol
1386f675b7
0.5 b749
2017-04-03 11:50:28 -05:00
vbawol
3e44c3edd8
Merge pull request #725 from Ignatz-HeMan/patch-8
...
Make SpawnPoint on Player Pos + Bugfix
2017-04-03 09:54:07 -05:00
vbawol
2950f77d4b
Merge pull request #723 from Ignatz-HeMan/patch-6
...
Added optional Classnames for Service Point Pos.
2017-04-02 11:34:32 -05:00
vbawol
9eaa200389
Merge pull request #724 from Ignatz-HeMan/patch-7
...
Force "TakeCrypto" menu on dead Player
2017-04-02 10:32:21 -05:00
vbawol
17762afbdc
Merge pull request #722 from Ignatz-HeMan/patch-5
...
Set damage to value, not to 0
2017-04-02 10:31:42 -05:00
vbawol
b6b69c52bb
Merge pull request #726 from Ignatz-HeMan/patch-9
...
Give SmokeShellToxic_Ammo Toxic
2017-04-02 10:28:40 -05:00
vbawol
5989a2d0af
changelog
2017-04-01 23:18:02 -05:00
vbawol
086c97f20f
0.5 b748
...
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
He-Man
8b09c02a94
Give SmokeShellToxic_Ammo Toxic
2017-04-01 23:19:01 +02:00
He-Man
4c16ed80dd
Make SpawnPoint on Player Pos + Bugfix
...
More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:10:02 +02:00
He-Man
85e6e15b0e
Make SpawnPoint on Player Pos + Bugfix
...
More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:08:45 +02:00
He-Man
e310aee27d
Make SpawnPoint on Player Pos + Bugfix
...
More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:08:21 +02:00
He-Man
dffe73afa8
Make SpawnPoint on Player Pos
...
- More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
2017-04-01 17:04:27 +02:00
vbawol
7b2c20ac57
move stable build scripts
...
just to make it harder to accidentally release
2017-04-01 09:32:13 -05:00
He-Man
5d3f6c1465
Force "TakeCrypto" menu on dead Player
...
Dead Player sometimes comes hard in target and Players are trying and trying to get "Take Krypto".
So it's better to make it everytime available on Dead Player.
2017-04-01 16:25:12 +02:00
He-Man
9d558083c2
Added optional Classnames for Service Point Pos.
...
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:06:03 +02:00
He-Man
a84326d446
Added optional Classnames for Service Point Pos.
...
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:03:32 +02:00
He-Man
b90fbafb05
Added optional Classnames for Service Point Pos.
...
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:03:12 +02:00
He-Man
a5a51a9ac6
Added optional Classnames for Service Point Pos.
...
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:02:48 +02:00
He-Man
cf27001966
Added optional Classnames for Service Point Pos.
...
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:02:25 +02:00
He-Man
ac86ccf254
Added optional Classnames for Service Point Pos.
...
- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:01:09 +02:00
He-Man
c376ee2809
Set damage to value, not to 0
...
All Scripts are using as params ['ALL',0].
With this change it is possible to set the damage to a value (0 for all actual scripts).
2017-04-01 15:46:54 +02:00
vbawol
7b0729cf89
Merge pull request #719 from EpochModTeam/experimental
...
Release 0.5
2017-03-30 16:02:47 -05:00
vbawol
ff13d929ec
0.5 741
2017-03-30 15:57:44 -05:00
vbawol
eaadfb184f
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-03-30 15:34:47 -05:00
vbawol
0046ed18ef
merge
2017-03-30 15:34:37 -05:00
vbawol
eb2945b14d
tools update
2017-03-30 15:32:36 -05:00
vbawol
1f590ff7b0
Merge pull request #718 from Ignatz-HeMan/patch-3
...
Enable Simulation for Gate in Trader North (Tanoa)
2017-03-30 15:27:52 -05:00
vbawol
f5df0fc200
stable server files publisher
2017-03-30 14:38:24 -05:00