Commit Graph

1554 Commits

Author SHA1 Message Date
383d67c28c Check to see if define true/false will fix bool conversion errors 2017-08-21 11:25:56 -05:00
3e21e050ca Merge pull request #827 from Ignatz-HeMan/patch-1
Fixed Ratio for DynaMenu Pics
2017-08-21 10:41:04 -05:00
25e24b98e8 Fixed Ratio for DynaMenu Pics
Fix by @raymix
2017-08-21 17:05:08 +02:00
5741f72d08 Merge pull request #826 from Ignatz-HeMan/experimental
Moved Vehicle Upgrade to DynaMenu
2017-08-21 09:07:45 -05:00
2d0ef031c6 Moved Vehicle Upgrade to DynaMenu
- Vehicle Upgrade moved to DynaMenu
- Hitpoints now also will be given to Vehicles from other BaseClasses
(controlled by HitPointNames)
- Added a security Check that Players must have a bit distance to
upgrade
- Fixed some errors in Colorscript for upgraded Vehicles. If it is only
an upgrade, same color is used. If it is another Class, a new random
color will be taken.
- Removed Upgrade Vehicle from Inventory Click
- Changed DynaMenu to make it possible to call a script to get iconpath
(use "iconcode" instead of "icon" then)
2017-08-21 14:26:13 +02:00
f7c3f748f7 add currentweapon to data new format 2017-08-18 15:00:30 -05:00
28d27ee38a add expiresCommunityStats to epochconfig.hpp 2017-08-18 13:12:23 -05:00
94c5fee877 allow/setDamage and disableAI tweaks 2017-08-18 12:06:46 -05:00
f0fbbe2cbb fixed spelling on Shipwreak 2017-08-18 11:12:47 -05:00
35cd51d748 disable nite light by default 2017-08-18 11:09:14 -05:00
065de1c165 make nitelight only work at night
https://community.bistudio.com/wiki/setLightDayLight
2017-08-18 11:07:02 -05:00
763bc80e49 fixes 2017-08-18 09:45:27 -05:00
b08e092cd4 Vehicle Damage On Spawn #824 2017-08-18 08:40:14 -05:00
aea096ce68 add showHUD settings #822
Thanks to @Ghostrider-DbD-
2017-08-18 08:37:39 -05:00
129d60b0b0 private update 2017-08-18 08:36:48 -05:00
ab195d145b re-add hitpoints stats client side
removing it caused array index issues with other stats. Note: should be
able to repurpose the stat for something else instead of removing and
needing a workaround.
2017-08-18 08:25:07 -05:00
1a211407b9 updates to login system and hitpoints
- No longer track hitpoints from client side, now saved server side only
and pushed to clients on login.
https://community.bistudio.com/wiki/getAllHitPointsDamage
- Changed use set / getUnitLoadout and should still have legacy player
data support that will upgrade automatically on first save.
- Default loadout can be controlled via new variables in epochconfig.hpp
- Made data validation check dynamic using isEqualTypeParams as it does
type checking and still fails if input is shorter than the default.
https://community.bistudio.com/wiki/isEqualTypeParams
- Added back server side damage protection for the new player body. If
the new unit dies before the player switch it could cause login issues
and should not cause issues with scripted setdamage or hitpoints as
first thought. https://community.bistudio.com/wiki/allowDamage
2017-08-15 14:19:03 -05:00
7cbcb2c530 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-08-14 18:35:27 -05:00
c08c48c5b9 updates to changelog 2017-08-14 18:35:22 -05:00
ba3041ce8d Merge pull request #823 from Ignatz-HeMan/patch-5
Fixed wrong EPOCH_InteractedItem on crates
2017-08-13 23:46:22 -05:00
46907240d9 Merge pull request #821 from Ignatz-HeMan/patch-4
Missing config for upgrading Cinder Floor
2017-08-13 23:46:02 -05:00
8185d0dbf5 Fixed wrong EPOCH_InteractedItem on crates
This has no effect to Epoch, but if you are working with EPOCH_InteractedItem in custom scripts, the crate items are from the wrong wh (if a crate and a groundWH is in target.
2017-08-13 20:43:33 +02:00
e9499d6b17 Missing config for upgrading Cinder Floor 2017-08-09 19:10:00 +02:00
9764cb9f43 experimental install scripts both server and client 2017-08-09 11:58:40 -05:00
4b13bdfae9 script used to build and release experimental to SW 2017-08-09 11:34:11 -05:00
fa32f77ce6 removed bikey as it is found with client file download 2017-08-09 11:34:11 -05:00
5420ce3dc5 Merge pull request #820 from Ignatz-HeMan/patch-3
Fix "throw items" from Fav-Bar
2017-08-08 17:42:40 +01:00
f28cc43cd5 b826 2017-08-07 18:53:00 -05:00
c1cbb626fb Fix "throw items" from Fav-Bar 2017-08-07 23:10:21 +02:00
aff46f13f7 Fix "throw items" from Fav-Bar 2017-08-07 22:57:59 +02:00
5bb3ef31c2 Merge pull request #817 from Ignatz-HeMan/patch-1
Upgrade for CinderFloor
2017-08-07 12:16:56 -05:00
236da86acb Upgrade for CinderFloor 2017-08-06 19:22:49 +02:00
fa67401b7f Merge pull request #816 from Ignatz-HeMan/experimental
Added missing Loot / Pricing / ItemSort
2017-08-06 08:23:47 -05:00
370896c150 Update CfgLootTable_MADCUP.h 2017-08-06 02:37:48 +02:00
e0a002f808 Update CfgLootTable_MAD.h 2017-08-06 02:37:27 +02:00
4609b4e236 Update CfgLootTable_CUP.h 2017-08-06 02:37:02 +02:00
7028ad8011 Update CfgLootTable.h 2017-08-06 02:36:36 +02:00
497db196ad Added missing Loot / Pricing / ItemSort 2017-08-05 20:56:36 +02:00
7c6f09caff Merge pull request #815 from ravmustang/be-filter-correction
BE Filter kick on Simulated built object
2017-08-04 22:33:58 -05:00
75fb22202f BE Filter kick on Simulated built object 2017-08-04 20:26:22 -05:00
163d702271 b824 2017-08-04 15:16:51 -05:00
70c5a7c075 Merge pull request #813 from Ignatz-HeMan/experimental
changes for Vehicle Repair + iteminteracts
2017-08-04 14:56:14 -05:00
5388ca2210 changes for Vehicle Repair + iteminteracts 2017-08-04 21:50:26 +02:00
6e3dcd090a b823 2017-08-04 14:39:46 -05:00
81e86c4baf remote exec change 2017-08-04 13:58:17 -05:00
7db78f5292 Merge pull request #812 from ravmustang/Community-Stats-#2
Community stats 2
2017-08-04 13:48:40 -05:00
ed7211c280 Merge pull request #811 from ravmustang/BE-favbar-kicks-#1
Fav Bar BE filters #1
2017-08-04 13:47:49 -05:00
c783e6854b update killed EH
if killer is unit exit handler
2017-08-04 13:44:03 -05:00
6eba37b9af fix createVehicle line issue 2017-08-04 11:22:03 -05:00
12f74a3dac kicks for switching to favorite 2017-08-04 11:14:07 -05:00