Commit Graph

265 Commits

Author SHA1 Message Date
vbawol
b217e743fc b799 2017-06-23 23:57:53 -05:00
vbawol
177831d1bb b790 2017-06-16 20:07:00 -05:00
vbawol
5883d7e95e 1.0.0 b789 2017-06-13 19:19:23 -05:00
vbawol
9be597b5a5 version bump on experimental to 1.0.0 2017-06-13 11:23:08 -05:00
vbawol
e7092ad55d b788
- Can now mine metal scraps from Dynamic Debris vehicle wrecks using
sledgehammer.
- Can now "Search/Examine" Dynamic Debris Trash piles for loot.
- (Known issue: Dynamic Debris will respawn after server restart)
- Initial support for Malden 2035 map released with A3 1.72+.
- Fixed Admin panel corpse markers.
2017-06-11 12:28:23 -05:00
vbawol
3746aea515 b783 2017-06-08 14:51:56 -05:00
vbawol
09d8167703 add Malden support 2017-06-08 14:15:27 -05:00
vbawol
bdba7b2e43 b782 2017-06-06 08:14:05 -05:00
vbawol
dc03dae4bb b780
- Debris Updates and MD5 unit test
- reworked to only use one single hive call.
- add debug flag to remove markers by default.
- added check to prevent spawning debris on top of each other.
2017-06-03 10:55:47 -05:00
vbawol
a4b4f7f6b9 b777 2017-06-01 09:46:29 -05:00
vbawol
19e01ba3cd b775 2017-05-29 17:16:36 -05:00
vbawol
84c46c7d2c b774 2017-05-26 09:03:59 -05:00
vbawol
818289161f pre 0.6 updates
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other
debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine
the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with
the upper most roadway surface.

[Added]  Epoch Events 3.0
- Supports events based on server side configs and pbos.
- New server side events can be added by just dropping .pbo into
@epochhive/addons folder.
- To make your own standalone events you can use Dynamic Debris Event as
a template.

[Removed] Vehicle simulation handler, so we can use A3 Dynamic
Simulation instead.
[Changed] Safe Vehicle and token checks simplified to only check the
vehicles a player is in.
[Changed] Safe Vehicle classes can now be configured via server settings
pbo CfgSecConf >> vehicles >> safeVehicles array.
2017-05-26 08:32:34 -05:00
vbawol
3902d63b4f 0.5 b757 2017-05-02 12:48:48 -05:00
vbawol
52db132ca9 more privates, cleanup and fixes. 2017-05-02 07:35:38 -05:00
vbawol
f101f66281 0.5 b756 2017-05-01 21:30:15 -05:00
vbawol
46a5d37026 0.5 b755 2017-04-22 10:25:14 -05:00
He-Man
eede62bd38 Fixed / updated and added Trader Missions
Ported to run it on Events instead fsm
2017-04-21 19:03:58 +02:00
vbawol
3317b8f25d 0.5 b754 2017-04-18 14:27:04 -05:00
vbawol
21c797c39b 0.5 b753 2017-04-17 12:07:29 -05:00
vbawol
4382aef326 Merge pull request #744 from EpochModTeam/release
sync changes from release to experimental
2017-04-17 09:21:44 -07:00
vbawol
2cdcf1c418 Merge pull request #740 from morgoth0/patch-3
Force enablesimulation on gates
2017-04-17 09:19:15 -07:00
vbawol
d77fb154ed Merge pull request #741 from morgoth0/patch-4
Force enablesimulation on gates
2017-04-17 09:19:09 -07:00
vbawol
586b6018f1 Merge pull request #742 from morgoth0/patch-5
Force enablesimulation on gates
2017-04-17 09:19:01 -07:00
vbawol
662c401d84 Merge pull request #739 from morgoth0/patch-2
Force enablesimulation on bargates
2017-04-17 09:17:22 -07:00
vbawol
6600844a4b further optimized db call for weather script 2017-04-12 10:16:23 -05:00
vbawol
af56e4b89a update privates
since this is execVM'ed it is not really needed but done just in case
the code is compiled call'ed at a later time.
2017-04-12 09:57:55 -05:00
vbawol
91e70e21d9 fix static weather 2017-04-12 09:46:31 -05:00
vbawol
1fd690a43c 0.5 b752 2017-04-11 14:50:28 -05:00
Grahame
e7b377383c Force enablesimulation on gates 2017-04-10 09:24:28 -04:00
Grahame
0a9843e3da Force enablesimulation on gates 2017-04-10 09:23:06 -04:00
Grahame
4f0973155f Force enablesimulation on gates 2017-04-10 09:21:32 -04:00
Grahame
941cdae08b Force enablesimulation on bargates 2017-04-10 09:19:42 -04:00
Grahame
ef600d3536 Force enablesimulation on Land_BarGate_F 2017-04-10 09:10:13 -04:00
vbawol
e3a94eaeb8 0.5 b751 2017-04-09 17:08:16 -05:00
vbawol
705a577d9a 0.5 b750
[Added] epochconfig settings (forcedVehicleSpawnTable,
forcedLootSpawnTable) to force specific vehicle or loot tables.
[Changed] Removed "Alpha" from debug monitor
2017-04-05 11:27:57 -05:00
vbawol
63817d743e add forced overrides of vehicle and loot tables 2017-04-05 11:10:28 -05:00
vbawol
1386f675b7 0.5 b749 2017-04-03 11:50:28 -05:00
vbawol
086c97f20f 0.5 b748
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
vbawol
ff13d929ec 0.5 741 2017-03-30 15:57:44 -05:00
vbawol
0046ed18ef merge 2017-03-30 15:34:37 -05:00
vbawol
e6549ff7e7 0.5 b740 2017-03-30 11:54:36 -05:00
vbawol
e379038ab4 0.5 b739
move icons to mod
add token check to remote exec
2017-03-30 11:02:15 -05:00
vbawol
b402cb3219 0.5 b737 2017-03-28 13:20:40 -05:00
vbawol
a4dca6ffb5 add 7 new keesha camo skins from Craig Hauer
@ComatoseBadger
2017-03-28 12:08:57 -05:00
vbawol
d07593d038 added unit test and further hive optimizations 2017-03-27 17:44:55 -05:00
vbawol
1394dec6ba weather tweaks 2017-03-27 17:43:10 -05:00
vbawol
2c49a8ad93 add previous location check
If you had set a spawnpoint previously at another location and attempt
to set a new one, it would say "spawnpoint removed" instead of "set".
2017-03-24 07:24:35 -05:00
vbawol
f4c0d24e42 0.5 b708 2017-03-23 20:24:58 -05:00
vbawol
ea1e96d807 0.5 b707 2017-03-23 16:11:25 -05:00