Commit Graph

11 Commits

Author SHA1 Message Date
He-Man
77b1434a08 E-Pad Scans + Earplug Fixes
- Added wait time to E-Pad Scans
- Added needed energy to E-Pad Scans
- Smaller Earplug-fixes
2018-07-11 13:10:03 +02:00
He-Man
2f1ba9a20d E-Pad + Earplugs (WIP)
First Test of the E-Pad.
Current Apps are only examples
Everybody is welcome to add suggestions for Scripts / Apps.
2018-06-21 21:59:37 +02:00
He-Man
ec3953435a Fix nitelight not working inside Vehicles 2018-01-06 15:11:57 +01:00
He-Man
8ff511d3ee Reworked GetOutMan EH
- Allows to park closer to walls
- Better prevent against Wall Glitching
- Now works for all Buildings (not only Epoch Walls)
2017-11-08 19:27:01 +01:00
Raymix
17fae05e4e some weird git bug, won't let me discard these. No changes 2017-10-24 17:23:13 +01:00
He-Man
3cb8db20ec Additional Check 2017-09-05 18:06:30 +02:00
vbawol
9a7bc7b455 more cleanup and privates 2017-05-02 08:28:52 -05:00
vbawol
556506acbe fixed inventory opened script not returning bool
also block totally if both linked containers are locked
2017-02-28 13:30:08 -06:00
He-Man
ee3224f14a Add files via upload 2017-02-05 18:51:57 +01:00
vbawol
d285fe4ad0 private array cleanup p1 2016-08-31 19:29:08 -05:00
vbawol
90f5674a74 0.4.0.0 b584
More work on Dynamic HUD and hudConfigs are now found in CfgEpochClient.
Animal spawn table now found in CfgEpochClient.
Two new functions added to handle get(In|Out)Man Event Handlers.
moved forced disabling of build mode when getting in vehicle to getInMan
EH function.
removed a few unused files.
2016-08-12 13:15:11 -05:00