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8ab05047e9
- Added an option to completely disable Simulation for specific Base Parts. - Added Base Parts without animations to this array. - Removed Base Objects Init (mpAddEventhandler "mpKilled") from indestructible Base Objects, as it is not needed. - Moved Dynamicsimulation server side (not needed client side) - Resorted epochonfig.hpp All changes are running on our Server without any problems and with a good performance boost, as the dynamicsimulationhandler has not to handle a few thousand objects anymore |
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@epochhive | ||
DB | ||
mpmissions | ||
sc | ||
Tools | ||
epoch_linux_startscript.sh | ||
INSTALL.txt | ||
LICENSE.txt | ||
README.txt | ||
start-A3-cmd-line-example.txt |
Epoch Survival Gamemode for Arma 3 ===== http://epochmod.com This github is for the latest server files, public bug reports, and feedback related to the Epoch Survival gamemode for Arma 3. Lastest Stable Server Files: https://github.com/EpochModTeam/Epoch/releases License: ===== Arma Public License Share Alike (APL-SA). http://www.bistudio.com/community/licenses/arma-public-license-share-alike Credits: ===== https://github.com/EpochModTeam/Epoch/blob/release/CREDITS.md