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1db988095e
- change bools in config files to string or a number. - EPOCH_fnc_returnConfigEntry(V2) now also supports 0/1 via config when default input is a bool. Note: this commit may address issue with Bad conversion: bool rpt spam. It is suggested to use the following format for storing booleans in config: 1 = true "true"=true 0 = false "false"=false |
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EPOCH_colorRange.sqf | ||
EPOCH_convertTemp.sqf | ||
EPOCH_fn_returnConfigEntryV2.sqf | ||
EPOCH_fnc_addItemOverflow.sqf | ||
EPOCH_fnc_arrayStringToBool.sqf | ||
EPOCH_fnc_cursorTarget.sqf | ||
EPOCH_fnc_dirToFuzzy.sqf | ||
EPOCH_fnc_dynamicFSM.sqf | ||
EPOCH_fnc_findRandomPosBehind.sqf | ||
EPOCH_fnc_findSafePos.sqf | ||
EPOCH_fnc_findSapperStalkLocation.sqf | ||
EPOCH_fnc_isInsideBuilding.sqf | ||
EPOCH_fnc_playerAttachToAntagonist.sqf | ||
EPOCH_fnc_playerDeath.sqf | ||
EPOCH_fnc_playerDeathDetonate.sqf | ||
EPOCH_fnc_playerDeathMorph.sqf | ||
EPOCH_fnc_playerFired.sqf | ||
EPOCH_fnc_playerSetVariable.sqf | ||
EPOCH_fnc_spawnEffects.sqf | ||
EPOCH_fnc_stringLeft.sqf | ||
EPOCH_fnc_triggerAntagonist.sqf | ||
EPOCH_fnc_vectorDivide.sqf | ||
EPOCH_fnc_Weather.sqf | ||
EPOCH_giveAttributes.sqf | ||
EPOCH_itemData.sqf | ||
EPOCH_itemDisplayName.sqf | ||
EPOCH_itemPicture.sqf | ||
EPOCH_pushCustomVar.sqf | ||
EPOCH_returnConfig.sqf | ||
EPOCH_returnConfigV2.sqf | ||
Epoch_SortArrayByDistance.sqf | ||
EPOCH_worldObjectType.sqf |