Epoch/Sources/epoch_code/compile/functions
vbawol 1a211407b9 updates to login system and hitpoints
- No longer track hitpoints from client side, now saved server side only
and pushed to clients on login.
https://community.bistudio.com/wiki/getAllHitPointsDamage
- Changed use set / getUnitLoadout and should still have legacy player
data support that will upgrade automatically on first save.
- Default loadout can be controlled via new variables in epochconfig.hpp
- Made data validation check dynamic using isEqualTypeParams as it does
type checking and still fails if input is shorter than the default.
https://community.bistudio.com/wiki/isEqualTypeParams
- Added back server side damage protection for the new player body. If
the new unit dies before the player switch it could cause login issues
and should not cause issues with scripted setdamage or hitpoints as
first thought. https://community.bistudio.com/wiki/allowDamage
2017-08-15 14:19:03 -05:00
..
EPOCH_client_updatePlayerStat.sqf add some tidybowl 2017-08-03 09:42:49 -05:00
EPOCH_colorRange.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_convertTemp.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_fn_returnConfigEntryV2.sqf booleans in configs 2016-12-29 12:18:09 -06:00
EPOCH_fnc_addItemOverflow.sqf Favorites bar - full release 2017-08-01 03:00:28 +01:00
EPOCH_fnc_arrayStringToBool.sqf 0.4.0.0 b597 2016-09-04 23:32:38 -05:00
EPOCH_fnc_cursorTarget.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_fnc_dirToFuzzy.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_fnc_dynamicFSM.sqf Ryans Support 2016-06-14 12:54:38 +01:00
EPOCH_fnc_findRandomPosBehind.sqf more cleanup and privates 2017-05-02 08:28:52 -05:00
EPOCH_fnc_findSafePos.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_fnc_findSapperStalkLocation.sqf more cleanup and privates 2017-05-02 08:28:52 -05:00
EPOCH_fnc_getHitPointsDamageAverage.sqf Option to prevent selling damaged veh 2017-08-03 20:43:58 +02:00
EPOCH_fnc_isInsideBuilding.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_fnc_playerAttachToAntagonist.sqf private array cleanup pt3 2016-08-31 21:19:23 -05:00
EPOCH_fnc_playerDeath.sqf Changed back Epoch EPOCH_fnc_playerDeath 2016-12-10 20:13:15 +01:00
EPOCH_fnc_playerDeathDetonate.sqf remove references to unneeded player var 2016-07-12 14:38:03 -05:00
EPOCH_fnc_playerDeathMorph.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_fnc_playerFired.sqf Advanced Vehicle Repair 2017-07-31 18:28:18 +02:00
EPOCH_fnc_playerSetVariable.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_fnc_spawnEffects.sqf 0.4.0.0 b597 2016-09-04 23:32:38 -05:00
EPOCH_fnc_stringLeft.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_fnc_triggerAntagonist.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_fnc_vectorDivide.sqf Ryans Support 2016-06-14 13:02:18 +01:00
EPOCH_fnc_Weather.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_giveAttributes.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_itemData.sqf private array cleanup pt2 2016-08-31 19:40:18 -05:00
EPOCH_itemDisplayName.sqf More upgrades and new functions 2017-07-03 15:59:40 -05:00
EPOCH_itemPicture.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_pushCustomVar.sqf updates to login system and hitpoints 2017-08-15 14:19:03 -05:00
EPOCH_returnConfig.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_returnConfigV2.sqf Item interaction support for ConfigFile fallback 2016-11-26 10:21:37 -06:00
Epoch_SortArrayByDistance.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_worldObjectType.sqf b788 2017-06-11 12:28:23 -05:00