Epoch/Sources
vbawol 258d6c82d9 animation state
added missing var init server side
moved playMoveNow to master loop init and after display checks.
added config switch setAnimStateEnabled to test this, set
setAnimStateEnabled = true in CfgEpochClient to enable. Disabled by
default.
2017-10-23 13:43:27 -05:00
..
epoch_code animation state 2017-10-23 13:43:27 -05:00
epoch_config add max range config 2017-10-23 01:31:39 -05:00
epoch_server animation state 2017-10-23 13:43:27 -05:00
epoch_server_core b826 2017-08-07 18:53:00 -05:00
epoch_server_debris_event make sure this only runs once 2017-10-20 16:44:30 -05:00
epoch_server_events b826 2017-08-07 18:53:00 -05:00
epoch_server_settings custom radioactive locations with radiated objects 2017-10-23 01:45:14 -05:00
epoch_server_vip_event fix typo 🎱 2017-09-17 12:18:19 -05:00
mpmissions remove rpt error for a3_characters_f 2017-10-19 13:48:43 -05:00
description.ext 0.3.9.0544 2016-06-27 15:56:35 -05:00