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https://github.com/EpochModTeam/Epoch.git
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258d6c82d9
added missing var init server side moved playMoveNow to master loop init and after display checks. added config switch setAnimStateEnabled to test this, set setAnimStateEnabled = true in CfgEpochClient to enable. Disabled by default. |
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epoch_antagonists | ||
epoch_bases | ||
epoch_group | ||
epoch_grouptemp | ||
epoch_looting | ||
epoch_missions | ||
epoch_player | ||
epoch_server | ||
epoch_traders | ||
epoch_trading | ||
epoch_vehicle |