Epoch/Sources/epoch_server/compile
vbawol 258d6c82d9 animation state
added missing var init server side
moved playMoveNow to master loop init and after display checks.
added config switch setAnimStateEnabled to test this, set
setAnimStateEnabled = true in CfgEpochClient to enable. Disabled by
default.
2017-10-23 13:43:27 -05:00
..
epoch_antagonists more private updates 2017-05-01 19:23:00 -05:00
epoch_bases Simple Garden Manager v1 2017-10-03 10:25:59 -05:00
epoch_group optimize remoteexec usage for multiple targets 2017-10-03 09:11:18 -05:00
epoch_grouptemp optimize remoteexec usage for multiple targets 2017-10-03 09:11:18 -05:00
epoch_looting global marker sets and map upgrade 2017-10-18 11:27:23 -05:00
epoch_missions fixed invaild format for missionComms params 2017-05-01 14:36:51 -05:00
epoch_player animation state 2017-10-23 13:43:27 -05:00
epoch_server mapOnZoomSetMarkerSize upgrades to maintain preset size scaling 2017-10-20 13:49:16 -05:00
epoch_traders global marker sets and map upgrade 2017-10-18 11:27:23 -05:00
epoch_trading corrections 2017-09-24 17:00:52 -05:00
epoch_vehicle Readded lost changes 2017-10-22 16:05:57 +02:00