Epoch/Sources/epoch_server_settings/configs/maps/Utes.h
vbawol 87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00

49 lines
1.3 KiB
C++

/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Epoch gamemode server Side map specific configs for Utes.
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_server_settngs/configs/maps/Utes.h
*/
class Utes : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 5;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {};
containerPos[] = {};
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" },
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "south" }
};
propsPos[] = {
};
staticNpcPos[] = {
};
};