mirror of
https://github.com/EpochModTeam/Epoch.git
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2d0ef031c6
- Vehicle Upgrade moved to DynaMenu - Hitpoints now also will be given to Vehicles from other BaseClasses (controlled by HitPointNames) - Added a security Check that Players must have a bit distance to upgrade - Fixed some errors in Colorscript for upgraded Vehicles. If it is only an upgrade, same color is used. If it is another Class, a new random color will be taken. - Removed Upgrade Vehicle from Inventory Click - Changed DynaMenu to make it possible to call a script to get iconpath (use "iconcode" instead of "icon" then) |
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.. | ||
animations | ||
config | ||
craftingv2 | ||
dynamenu | ||
dynamicHUD | ||
favBar | ||
group | ||
inventory | ||
messaging | ||
missions | ||
post_process | ||
worldToScreen | ||
Epoch_3DctrlPitchYaw.sqf | ||
Epoch_3DctrlSpin.sqf | ||
Epoch_3DctrlYaw.sqf | ||
epoch_dragControl.sqf | ||
Epoch_genderSelection.sqf | ||
Epoch_getColorScheme.sqf | ||
Epoch_getIDC.sqf | ||
Epoch_guiObjHP.sqf | ||
EPOCH_InterruptConfig.sqf | ||
EPOCH_InterruptConfigActions.sqf | ||
Epoch_onPause.sqf | ||
Epoch_secureStorageHandler.sqf | ||
Epoch_showStats.sqf |