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24 lines
894 B
C++
24 lines
894 B
C++
class CfgMovesMaleSdr : CfgMovesBasic
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{
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skeletonName = "OFP2_ManSkeleton";
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gestures = "CfgGesturesMale";
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class States {
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class AovrPercMstpSnonWnonDf;
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class epoch_unarmed_jump : AovrPercMstpSnonWnonDf
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{
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file = "\x\addons\a3_epoch_assets_3\CfgVehicles\Characters\un_jump.rtm";
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speed = 1.23849;
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forceaim = 1;
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looped = 0;
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soundEnabled = 0;
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disableWeapons = 0;
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canblendstep = 1;
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minPlayTime = 1;
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actions = "CivilRunActionsFL";
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// file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfl";
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InterpolateTo[] = { "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDf", 0.02, "AmovPercMstpSnonWnonDnon", 0.06, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPercMrunSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDfl", 0.03, "AmovPercMevaSnonWnonDfl", 0.02, "Unconscious", 0.1 };
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};
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};
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}; |