Epoch/Sources/epoch_code/compile/traders/EPOCH_startNpcTrade.sqf
He-Man 69a3b8b5d7 Reworked NPC Trade Script
- no longer use PubVar for Trade
- "Purchase Failed" not abort the complete trade
- Added an option, that Players with to much Bank-debit can not sell,
but can purchase. The Money for Purchasing goes directly to the Bank
then.
2017-02-10 21:28:00 +01:00

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/*
Author: Aaron Clark - EpochMod.com
Contributors: He-Man
Description:
NPC trade code
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/traders/EPOCH_startNpcTrade.sqf
Example:
cursorTarget call EPOCH_startNpcTrade;
Parameter(s):
_this: OBJECT
Returns:
NOTHING
*/
//[[[cog import generate_private_arrays ]]]
private ["_addWeaponToHands","_arrayIn","_arrayOut","_config","_current_crypto","_errorMsg","_item","_itemTax","_itemWorth","_sizeOut","_tax","_type","_vehSlot","_vehicle","_vehicles"];
//[[[end]]]
if (!isNil "EPOCH_TRADE_STARTED") exitWith{};
if (isNull _this) exitWith{};
if (alive _this) then {
_config = 'CfgPricing' call EPOCH_returnConfig;
_current_crypto = EPOCH_playerCrypto;
// _arrayIn = Sell Array
_sizeOut = lbSize 41501;
_arrayIn = [];
if (_sizeOut > 0) then {
for "_i" from 0 to(_sizeOut - 1) do {
_item = lbData[41501, _i];
if (isClass (_config >> _item)) then{
// test remove items to be sold and add to array
if ([_item, "CfgWeapons"] call EPOCH_fnc_isAny) then {
if (_item in items player) then {
player removeItem _item;
_arrayIn pushBack _item;
} else {
if (_item == primaryweapon player) then {
player removeweapon _item;
_arrayIn pushBack _item;
};
};
} else {
if ([_item, "CfgVehicles"] call EPOCH_fnc_isAny) then {
if (_item == backpack player) then {
removeBackpack player;
_arrayIn pushBack _item;
} else {
_vehicles = _this nearEntities[[_item], 30];
if (!(_vehicles isEqualTo[])) then {
_vehicle = _vehicles select 0;
if (!isNull _vehicle) then {
if (local _vehicle) then {
_vehSlot = _vehicle getVariable["VEHICLE_SLOT", "ABORT"];
if (_vehSlot != "ABORT") then {
_arrayIn pushBack _item;
// will be removed server side
};
};
};
};
};
} else {
if (_item in magazines player) then {
player removeMagazine _item;
_arrayIn pushBack _item;
};
};
};
// test
};
};
};
// _arrayOut = Purchase Array
_sizeOut = lbSize 41502;
_arrayOut = [];
if (_sizeOut > 0) then {
for "_i" from 0 to(_sizeOut - 1) do {
_item = lbData[41502, _i];
if (isClass (_config >> _item)) then{
_itemWorth = getNumber(_config >> "price");
_itemTax = getNumber(_config >> "tax");
_tax = _itemWorth * (EPOCH_taxRate + _itemTax);
_itemWorth = ceil(_itemWorth + _tax);
if (_current_crypto >= _itemWorth) then {
_current_crypto = _current_crypto - _itemWorth;
_arrayOut pushBack _item;
};
};
};
};
if (!(_arrayIn isEqualTo[]) || !(_arrayOut isEqualTo[])) then {
EPOCH_TRADE_STARTED = true;
// make trade
[_this, _arrayIn, _arrayOut, player, Epoch_personalToken] remoteExec ["EPOCH_server_makeNPCTrade",2];
// close menu
closeDialog 0;
};
};