..
bis_functions
private array cleanup p1
2016-08-31 19:29:08 -05:00
both
fix snap checks
2017-10-12 07:04:34 -05:00
building
snapping corrections and direction lock for similar constructions
2017-10-20 00:50:22 -05:00
environment
fix blood rise issue with bitePlayer
2017-10-04 07:57:28 -05:00
event_handlers
Additional Check
2017-09-05 18:06:30 +02:00
functions
remove unused code
2017-10-19 12:58:46 -05:00
interface_event_handlers
Trader Kill + BuildMode Keydown fixed
2017-10-19 20:45:41 +02:00
inventory
Optimize: nearestObjects use object instead of pos
2017-09-02 17:06:27 -05:00
looting
remove debug
2017-10-03 17:01:04 -05:00
missions
Missions simplified
2017-08-03 09:37:08 -05:00
p2p_trading
private array cleanup p1
2016-08-31 19:29:08 -05:00
servicepoint
Restrict SP to local resources
2017-10-09 22:51:22 +02:00
setup
player stats changes
2017-10-19 19:44:05 -05:00
traders
Optimize: nearestObjects use object instead of pos
2017-09-02 17:06:27 -05:00
vehicles
Check Slot for Veh Upgrade
2017-10-17 18:31:14 +02:00
EPOCH_callSapperMigration.sqf
private array cleanup p1
2016-08-31 19:29:08 -05:00
EPOCH_chopWood.sqf
unify EPOCH_worldObjectType logic
2017-06-04 19:22:56 -05:00
EPOCH_consumeItem.sqf
Animations for Consumeitems
2017-10-17 00:24:38 +02:00
EPOCH_effectCrypto.sqf
correct file path to current branch
2016-06-13 11:54:19 -05:00
EPOCH_EnterBuilding.sqf
correct file path to current branch
2016-06-13 11:54:19 -05:00
EPOCH_fish.sqf
private array cleanup p1
2016-08-31 19:29:08 -05:00
EPOCH_handleServerMessage.sqf
0.4.0.0 b584
2016-08-12 13:15:11 -05:00
EPOCH_interact.sqf
private array cleanup p1
2016-08-31 19:29:08 -05:00
EPOCH_localCleanup.sqf
Release 0.3.8 ( #502 )
2016-04-08 15:21:46 -05:00
EPOCH_LootIT.sqf
0.4 b602
2016-09-08 12:09:58 -05:00
EPOCH_lootTrash.sqf
selectRandomWeighted is available now
2017-09-07 11:50:31 -05:00
EPOCH_makeMarker.sqf
Epoch Survival 0.4 b646
2016-11-09 15:21:15 -06:00
EPOCH_mineRocks.sqf
reworked mineral node harvesting
2017-10-16 11:02:09 -05:00
EPOCH_niteLight.sqf
disable nite light by default
2017-08-18 11:09:14 -05:00
EPOCH_onEachFrame.sqf
maxBuildingHeight now var as it is used oneachframe
2017-07-12 09:53:39 -05:00
EPOCH_PutHandler.sqf
more cleanup and privates
2017-05-02 08:28:52 -05:00
EPOCH_QuickTakeAll.sqf
Make Sharks Lootable under Water
2017-10-12 22:48:32 +02:00
EPOCH_QuickTakeLoad.sqf
Make Sharks Lootable under Water
2017-10-12 22:48:32 +02:00
EPOCH_removeMarker.sqf
private array cleanup p1
2016-08-31 19:29:08 -05:00
EPOCH_SpawnTraderMiltia.sqf
Optimize: nearestObjects use object instead of pos
2017-09-02 17:06:27 -05:00
EPOCH_supportCopter.sqf
more cleanup and privates
2017-05-02 08:28:52 -05:00
EPOCH_UnisexCheck.sqf
private array cleanup p1
2016-08-31 19:29:08 -05:00
EPOCH_unit_onKilledEH.sqf
update killed EH
2017-08-04 13:44:03 -05:00
EPOCH_unitSpawn.sqf
toxic sapper updates
2017-10-01 17:15:42 -05:00
EPOCH_unitSpawnDecrease.sqf
private arrays
2017-09-29 11:29:20 -05:00
EPOCH_unitSpawnIncrease.sqf
fix ai spawning
2017-09-30 10:14:43 -05:00
EPOCH_updateLoadingScreen.sqf
private array cleanup p1
2016-08-31 19:29:08 -05:00
EPOCH_zombieSpawn.sqf
updates
2017-08-03 18:11:10 -05:00