.. |
EPOCH_fnc_addItemToX.sqf
|
cleanup and bulk private array updates
|
2017-05-01 09:07:41 -05:00 |
EPOCH_fnc_savePlayer.sqf
|
Community Stats System #1
|
2017-08-02 22:16:21 -05:00 |
EPOCH_fnc_updatePlayerStats.sqf
|
updates
|
2017-08-03 18:11:10 -05:00 |
EPOCH_server_checkPlayer.sqf
|
better way to handle login fsm variables
|
2017-08-26 09:57:59 -05:00 |
EPOCH_server_deadPlayer.sqf
|
Community Stats System #1
|
2017-08-02 22:16:21 -05:00 |
EPOCH_server_deadPlayerDetonate.sqf
|
cleanup and bulk private array updates
|
2017-05-01 09:07:41 -05:00 |
EPOCH_server_equippedItem.sqf
|
cleanup and bulk private array updates
|
2017-05-01 09:07:41 -05:00 |
EPOCH_server_loadPlayer.sqf
|
Workaround for login-issue (BlackScreen)
|
2017-09-03 19:18:35 +02:00 |
EPOCH_server_makeSP.sqf
|
Force Save Player after Spawnpoint set
|
2017-05-11 21:59:59 +02:00 |
EPOCH_server_onPlayerDisconnect.sqf
|
pre 0.6 updates
|
2017-05-26 08:32:34 -05:00 |
EPOCH_server_PayCrypto.sqf
|
cleanup and bulk private array updates
|
2017-05-01 09:07:41 -05:00 |
EPOCH_server_playerSetVariable.sqf
|
cleanup and bulk private array updates
|
2017-05-01 09:07:41 -05:00 |
EPOCH_server_respawnPlayer.sqf
|
allow/setDamage and disableAI tweaks
|
2017-08-18 12:06:46 -05:00 |
EPOCH_server_revivePlayer.sqf
|
Usage of "unitleadout" on player revive
|
2017-09-02 19:56:59 +02:00 |
EPOCH_server_savePlayer.sqf
|
add currentweapon to data new format
|
2017-08-18 15:00:30 -05:00 |
EPOCH_server_storeCrypto.sqf
|
cleanup and bulk private array updates
|
2017-05-01 09:07:41 -05:00 |
EPOCH_server_unpackBackpack.sqf
|
Optimize: nearestObjects use object instead of pos
|
2017-09-02 17:06:27 -05:00 |
EPOCH_server_updatePlayerStats.sqf
|
add some tidybowl
|
2017-08-03 09:42:49 -05:00 |