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42 lines
1.2 KiB
Plaintext
42 lines
1.2 KiB
Plaintext
/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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repair object via hit index
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/vehicles/EPOCH_client_repairVehicle.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_currentDMG","_god"];
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//[[[end]]]
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params ["_vehicle","_value"];
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if (local _vehicle) then {
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_god = !(isDamageAllowed _vehicle);
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if (_god) then {_vehicle allowdamage true;};
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{
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if ((_x select 0) isequaltype 0) then {
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_vehicle setHitIndex [_x select 0, _x select 1];
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}
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else {
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_vehicle setHitPointDamage [_x select 0, _x select 1];
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};
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} foreach _value;
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if (_god) then {_vehicle allowdamage false;};
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if !({_x > 0} count ((getAllHitPointsDamage _vehicle) select 2) > 0) then {
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[_vehicle,["ALL",0],player,Epoch_personalToken] remoteExec ["EPOCH_server_repairVehicle",2];
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};
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_vehicle call EPOCH_interact;
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if !(EPOCH_arr_interactedObjs isEqualTo[]) then {
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[EPOCH_arr_interactedObjs] remoteExec['EPOCH_server_save_vehicles', 2];
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EPOCH_arr_interactedObjs = [];
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};
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};
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