mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
43958142b8
Fully customizable system. Base system laid out more so as an example. Included: -Murders -Deaths -Suicides -Revives -AIKills -AntagonistKills -ZombieKills -MissionsAttempted -CompletedMissions Client side stat change with optional send to server. Server side stat change with optional send to client. Server is backed up with token check if sent from client. |
||
---|---|---|
.. | ||
EPOCH_client_updatePlayerStat.sqf | ||
EPOCH_colorRange.sqf | ||
EPOCH_convertTemp.sqf | ||
EPOCH_fn_returnConfigEntryV2.sqf | ||
EPOCH_fnc_addItemOverflow.sqf | ||
EPOCH_fnc_arrayStringToBool.sqf | ||
EPOCH_fnc_cursorTarget.sqf | ||
EPOCH_fnc_dirToFuzzy.sqf | ||
EPOCH_fnc_dynamicFSM.sqf | ||
EPOCH_fnc_findRandomPosBehind.sqf | ||
EPOCH_fnc_findSafePos.sqf | ||
EPOCH_fnc_findSapperStalkLocation.sqf | ||
EPOCH_fnc_isInsideBuilding.sqf | ||
EPOCH_fnc_playerAttachToAntagonist.sqf | ||
EPOCH_fnc_playerDeath.sqf | ||
EPOCH_fnc_playerDeathDetonate.sqf | ||
EPOCH_fnc_playerDeathMorph.sqf | ||
EPOCH_fnc_playerFired.sqf | ||
EPOCH_fnc_playerSetVariable.sqf | ||
EPOCH_fnc_spawnEffects.sqf | ||
EPOCH_fnc_stringLeft.sqf | ||
EPOCH_fnc_triggerAntagonist.sqf | ||
EPOCH_fnc_vectorDivide.sqf | ||
EPOCH_fnc_Weather.sqf | ||
EPOCH_giveAttributes.sqf | ||
EPOCH_itemData.sqf | ||
EPOCH_itemDisplayName.sqf | ||
EPOCH_itemPicture.sqf | ||
EPOCH_pushCustomVar.sqf | ||
EPOCH_returnConfig.sqf | ||
EPOCH_returnConfigV2.sqf | ||
Epoch_SortArrayByDistance.sqf | ||
EPOCH_worldObjectType.sqf |