mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
468deeb252
on revive, use reveal against new player object. send loadABS value from server and wait client side for a match before using selectPlayer. Note: may need some form of code lock to prevent duplicate calls Todo: Look into changing revive system to A3's own. |
||
---|---|---|
.. | ||
masterLoop | ||
EPOCH_client_rejectPlayer.sqf | ||
EPOCH_clientInit.sqf | ||
EPOCH_clientKeyMap.sqf | ||
EPOCH_clientRespawn.sqf | ||
EPOCH_clientRevive.sqf | ||
EPOCH_masterLoop.sqf |