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818289161f
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other debris on the roadways. Scans the roads on startup and uses a random seed generator to determine the locations of debris. Debris is spawned using createSimpleObject and is made to conform with the upper most roadway surface. [Added] Epoch Events 3.0 - Supports events based on server side configs and pbos. - New server side events can be added by just dropping .pbo into @epochhive/addons folder. - To make your own standalone events you can use Dynamic Debris Event as a template. [Removed] Vehicle simulation handler, so we can use A3 Dynamic Simulation instead. [Changed] Safe Vehicle and token checks simplified to only check the vehicles a player is in. [Changed] Safe Vehicle classes can now be configured via server settings pbo CfgSecConf >> vehicles >> safeVehicles array. |
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EPOCH_fnc_addItemToX.sqf | ||
EPOCH_fnc_savePlayer.sqf | ||
EPOCH_server_checkPlayer.sqf | ||
EPOCH_server_deadPlayer.sqf | ||
EPOCH_server_deadPlayerDetonate.sqf | ||
EPOCH_server_equippedItem.sqf | ||
EPOCH_server_loadPlayer.sqf | ||
EPOCH_server_makeSP.sqf | ||
EPOCH_server_onPlayerDisconnect.sqf | ||
EPOCH_server_PayCrypto.sqf | ||
EPOCH_server_playerSetVariable.sqf | ||
EPOCH_server_respawnPlayer.sqf | ||
EPOCH_server_revivePlayer.sqf | ||
EPOCH_server_savePlayer.sqf | ||
EPOCH_server_storeCrypto.sqf | ||
EPOCH_server_unpackBackpack.sqf |