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Fixed the issue with vanilla Ryan Zombies in the Zed spawner not spawning correct zombie loot (they spawn loot from the default SeaFood table instead) |
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epoch_antagonists | ||
epoch_bases | ||
epoch_group | ||
epoch_grouptemp | ||
epoch_looting | ||
epoch_missions | ||
epoch_player | ||
epoch_server | ||
epoch_traders | ||
epoch_trading | ||
epoch_vehicle |