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https://github.com/EpochModTeam/Epoch.git
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c7e58da56d
- Added Vecorbuilding - Added: Building element can be detached to walk around the Element before saving - Added: Help-Arrow to indicate door-opening direction - Added: Max building height now will be checked direcly by building element placement - Changed: Replaced 0/90/180/270° direction build mode with "Rotate 90°" - Fixed: 90° and 270° Snap was broken - Fixed: Sometimes rotated elements rotate back on save Credits: The Base Vector Building Scripts comes from DirtySanches from "DonkeyPunch Community Gaming Development Team". Based on his Script, we reworked and fixed some more stuff in the building script together. |
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.. | ||
CfgActionMenu | ||
CfgEpochClient | ||
CfgMissions | ||
CfgBaseBuilding.hpp | ||
CfgBuildingLootPos.hpp | ||
CfgClientFunctions.hpp | ||
cfgCrafting.hpp | ||
CfgDynamicHUD.hpp | ||
CfgEpochClient.hpp | ||
CfgEpochConfiguration.hpp | ||
CfgFunctions.hpp | ||
CfgFunctions.json | ||
CfgItemInteractions.hpp | ||
CfgItemSort.hpp | ||
CfgMasterLoop.hpp | ||
CfgMissions.hpp | ||
CfgMissionsTasks.hpp | ||
CfgObjectInteractions.hpp | ||
CfgPricing.hpp | ||
CfgRemoteExec.hpp | ||
CfgSay3Dhandler.hpp | ||
CfgServicePoint.hpp | ||
CfgSnapChecks.hpp | ||
CfgSwitchMovehandler.hpp | ||
CfgTraderMissions.hpp |