Epoch/Tools/Build/build_epoch.bat
vbawol 87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00

140 lines
4.3 KiB
Batchfile

@Echo Off
cls
color A
SETLOCAL ENABLEDELAYEDEXPANSION
For /F "Tokens=2* skip=2" %%A In ('REG QUERY "HKLM\SOFTWARE\WOW6432Node\Bohemia Interactive\addonbuilder" /v "Path"') Do (set TOOLS_PATH=%%B)
IF not DEFINED TOOLS_PATH (
echo Arma 3 tools not found.
goto end
)
SET CURRENT_PATH=%CD%
SET findWord=\Tools\Build
SET replaceWord=
SET MAIN_PATH=!CURRENT_PATH:%findWord%=%replaceWord%!
SET currentVersion="%MAIN_PATH%\version.txt"
SET currentBuild="%MAIN_PATH%\build.txt"
SET clientBuildInc="%MAIN_PATH%\Sources\epoch_config\build.hpp"
SET serverBuildInc="%MAIN_PATH%\Sources\epoch_server\build.hpp"
SET settingsBuildInc="%MAIN_PATH%\Sources\epoch_server_settings\build.hpp"
SET coreBuildInc="%MAIN_PATH%\Sources\epoch_server_core\build.hpp"
SET AB_includes_path="%CURRENT_PATH%\includes.txt"
:parse
IF "%~1"=="" GOTO endparse
IF "%~1"=="-build" (
set choice=%~2
GOTO endparse
)
SHIFT
GOTO parse
:endparse
REM ready for action!
:start
IF not DEFINED choice (
ECHO ===============================================
ECHO == Epoch Build Script v1.0 ==
ECHO == 1. Build Server ==
ECHO == 2. Build Settings ==
ECHO == 3. Build Core ==
ECHO == 4. Build All Maps ==
ECHO == 5. Build Everything ==
ECHO ===============================================
set /p choice=Please select an option.
)
if '%choice%'=='' ECHO "%choice%" is not valid please try again
if '%choice%'=='1' (
call :increaseBuild
call :server
)
if '%choice%'=='2' (
call :increaseBuild
call :settings
)
if '%choice%'=='3' (
call :increaseBuild
call :core
)
if '%choice%'=='4' (
call :increaseBuild
call :allmaps
)
if '%choice%'=='5' (
echo building Everything
call :increaseBuild
call :server
)
ECHO.
goto start
:increaseBuild
SET /p BUILDNUMBER=<%currentBuild%
SET /A BUILDNUMBER = BUILDNUMBER + 1
echo %BUILDNUMBER% > %currentBuild%
GOTO :EOF
:server
echo building server pbo
echo build=%BUILDNUMBER%; > !serverBuildInc!
SET SOURCE_PATH=%MAIN_PATH%\Sources\epoch_server
SET OUTPUT_PATH=%MAIN_PATH%\Server_Install_Pack\@EpochHive\addons
SET TEMP_PATH=x\addons\a3_epoch_server
rd /s/q p:\!TEMP_PATH!
xcopy /s/e/y/q/i "!SOURCE_PATH!" p:\!TEMP_PATH!
START "" /min /WAIT "!TOOLS_PATH!\AddonBuilder.exe" "P:\!TEMP_PATH!" "!OUTPUT_PATH!" -clear -prefix="!TEMP_PATH!" -project="P:\!TEMP_PATH!" -include=!AB_includes_path!
if '%choice%'=='5' (
call :settings
) else (
goto end
)
:settings
echo building settings pbo
echo build=%BUILDNUMBER%; > !settingsBuildInc!
SET SOURCE_PATH=%MAIN_PATH%\Sources\epoch_server_settings
SET OUTPUT_PATH=%MAIN_PATH%\Server_Install_Pack\@EpochHive\addons
SET TEMP_PATH=a3_epoch_server_settings
rd /s/q p:\!TEMP_PATH!
xcopy /s/e/y/q/i "!SOURCE_PATH!" p:\!TEMP_PATH!
START "" /min /WAIT "!TOOLS_PATH!\AddonBuilder.exe" "P:\!TEMP_PATH!" "!OUTPUT_PATH!" -packonly -clear -prefix="!TEMP_PATH!" -project="P:\!TEMP_PATH!" -include=!AB_includes_path!
if '%choice%'=='5' (
call :core
) else (
goto end
)
:core
echo building core pbo
echo build=%BUILDNUMBER%; > !coreBuildInc!
SET SOURCE_PATH=%MAIN_PATH%\Sources\epoch_server_core
SET OUTPUT_PATH=%MAIN_PATH%\Server_Install_Pack\@EpochHive\addons
SET TEMP_PATH=epoch_server_core
rd /s/q p:\!TEMP_PATH!
xcopy /s/e/y/q/i "!SOURCE_PATH!" p:\!TEMP_PATH!
START "" /min /WAIT "!TOOLS_PATH!\AddonBuilder.exe" "P:\!TEMP_PATH!" "!OUTPUT_PATH!" -clear -prefix="!TEMP_PATH!" -project="P:\!TEMP_PATH!" -include=!AB_includes_path!
if '%choice%'=='5' (
call :allmaps
) else (
goto end
)
:allmaps
echo building mpmissions pbo's
echo build=%BUILDNUMBER%; > !clientBuildInc!
SET SOURCE_PATH=%MAIN_PATH%\Sources
SET OUTPUT_PATH=%MAIN_PATH%\Server_Install_Pack\MPMissions
for /f "tokens=*" %%G in ('dir /b /s /a:d "!SOURCE_PATH!\mpmissions\epoch.*"') do (
SET MISSION=%%~nxG
echo building !MISSION! pbo
rd /s/q p:\!MISSION!
rem Moving files into temp folder
xcopy /s/e/y/q/i/d "!SOURCE_PATH!\mpmissions\!MISSION!" p:\!MISSION!
xcopy /s/y/q/i/f "!SOURCE_PATH!\description.ext" p:\!MISSION!
xcopy /s/e/y/q/i/d "!SOURCE_PATH!\epoch_code" p:\!MISSION!\epoch_code
xcopy /s/e/y/q/i/d "!SOURCE_PATH!\epoch_config" p:\!MISSION!\epoch_config
START "" /min /WAIT "!TOOLS_PATH!\AddonBuilder.exe" "P:\!MISSION!" "!OUTPUT_PATH!" -clear -prefix=\ -project=P:\ -include=!AB_includes_path!
)
goto end
:end
pause
exit