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704 lines
17 KiB
C++
704 lines
17 KiB
C++
/*
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Author: Aaron Clark - EpochMod.com
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Contributors: Andrew Gregory
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Description:
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Item interaction configs
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgItemInteractions.hpp
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Legend:
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interactMode: 0 = examine, 1 = eat, 2 = drink, 3 = build
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interactAttributes: {Temp,Hunger,Thirst,Energy,Soiled,Immunity,Toxicity,Stamina,Wet,BloodP,Karma,Alcohol,Radiation};
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*/
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class CfgItemInteractions {
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// BASE CLASSES START
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class Default
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{
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interactMode = 0;
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};
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class Food_base : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 600, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class Food_TinCan_base : Food_base
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{
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interactReturnOnUse = "ItemEmptyTin";
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};
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class Food_Jar_base : Food_base
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{
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interactReturnOnUse = "emptyjar_epoch";
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};
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class Food_Cooler_base : Food_base
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{
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interactReturnOnUse = "ItemCoolerE";
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};
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class Drink_base : Default
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{
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interactAction = 2;
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interactText = "DRINK";
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interactAttributes[] = { 0, 0, 500, 0, 0, 0, 0, 0, 0, 0 };
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};
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class Drink_Jar_base : Drink_base
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{
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interactReturnOnUse = "emptyjar_epoch";
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};
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class Soda_base : Drink_base
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{
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interactReturnOnUse = "ItemSodaEmpty";
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};
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class Item_Build_base : Default
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{
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interactAction = 3;
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interactText = "BUILD";
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};
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class Item_Packed_base : Default {
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interactAction = 14;
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interactText = "UNPACK";
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};
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// BASE CLASSES END class honey_epoch : Food_Jar_base
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{
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interactText = "CONSUME";
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interactAttributes[] = { 0, 0, 0, 0, 0, 1, 0, 30, 0, 10 };
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};
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class sardines_epoch : Food_TinCan_base
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{
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interactAttributes[] = { 0, 1000, 0, 0, 0, 0, 7, 0, 0, 0 };
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};
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class meatballs_epoch : Food_TinCan_base
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{
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interactAttributes[] = { 0, 1200, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class scam_epoch : Food_TinCan_base
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{
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interactAttributes[] = { 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class sweetcorn_epoch : Food_TinCan_base
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{
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interactAttributes[] = { 0, 600, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class FoodBioMeat : Food_TinCan_base
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{
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interactAttributes[] = { 0, 1000, 0, 0, 0, 0, 7, 0, 0, 0 };
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};
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class TacticalBacon : Food_TinCan_base
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{
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interactAttributes[] = { 0, 500, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ItemTrout : Food_base
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{
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interactAttributes[] = { 0, 300, 0, 0, 0, 0, 5, 0, 0, 0 };
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};
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class ItemSeaBass : Food_base
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{
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interactAttributes[] = { 0, 500, 0, 0, 0, 0, 10, 0, 0, 0 };
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};
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class ItemTuna : Food_base
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{
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interactAttributes[] = { 0, 2500, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ItemTroutCooked : Food_base
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{
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interactAttributes[] = { 0, 600, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ItemSeaBassCooked : Food_base
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{
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interactAttributes[] = { 0, 1200, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ItemTunaCooked : Food_base
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{
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interactAttributes[] = { 0, 5000, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class FoodMeeps : Food_base
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{
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interactAttributes[] = { 0, 500, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class FoodSnooter : Food_base
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{
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interactAttributes[] = { 0, 500, 0, 0, 0, 0, 0, 50, 0, 0 };
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};
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class ItemCooler0 : Food_Cooler_base
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{
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interactAttributes[] = { 0, 3000, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ItemCooler1 : Food_Cooler_base
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{
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interactAttributes[] = { 0, 3500, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ItemCooler2 : Food_Cooler_base
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{
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interactAttributes[] = { 0, 4000, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ItemCooler3 : Food_Cooler_base
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{
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interactAttributes[] = { 0, 5000, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ItemCooler4 : Food_Cooler_base
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{
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interactAttributes[] = { 0, 5000, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class water_epoch : Drink_Jar_base
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{
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interactAttributes[] = { 0, 0, 500, 0, 0, 0, 5, 50, 0, 0 };
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};
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class clean_water_epoch : Drink_Jar_base
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{
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interactAttributes[] = { 0, 0, 500, 0, 0, 0, 0, 50, 0, 0 };
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};
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class ItemSodaRbull : Soda_base
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{
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interactAttributes[] = { 0, 0, 1000, 0, 0, 0, 0, 100, 0, 0 };
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};
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class ItemSodaOrangeSherbet : Soda_base
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{
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interactAttributes[] = { 0, 0, 800, 0, 0, 0, 0, 75, 0, 0 };
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};
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class ItemSodaPurple : Soda_base
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{
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interactAttributes[] = { 0, 0, 800, 0, 0, 0, 0, 75, 0, 0 };
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};
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class ItemSodaMocha : Soda_base
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{
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interactAttributes[] = { 0, 0, 650, 0, 0, 0, 0, 150, 0, 0 };
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};
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class ItemSodaBurst : Soda_base
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{
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interactAttributes[] = { 0, 0, 800, 0, 0, 0, 0, 75, 0, 0 };
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};
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class FoodWalkNSons : Soda_base
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{
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interactAttributes[] = { 0, 0, 1200, 0, 0, 0, 0, 150, 0, 0 };
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};
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class ItemSodaAlpineDude : Soda_base
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{
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interactAttributes[] = { 0, 0, 800, 0, 0, 0, 0, 100, 0, 0 };
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};
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class jerrycan_epoch : Default
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{
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interactAction = 4;
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interactText = "FILL";
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interactReturnOnUse = "jerrycanE_epoch";
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interactAttributes[] = { 10 };
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};
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class jerrycanE_epoch : Default
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{
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interactAction = 5;
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interactText = "SIPHON";
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interactReturnOnUse = "jerrycan_epoch";
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interactAttributes[] = { 10 };
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};
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class FAK : Default
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{
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interactAction = 13;
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interactText = "USE";
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};
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class ItemLockbox : Item_Build_base
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{
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buildClass = "LockBox_SIM_EPOCH";
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};
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class ItemSafe : Item_Build_base
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{
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buildClass = "Safe_SIM_EPOCH";
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};
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class JackKit : Item_Build_base
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{
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buildClass = "Jack_SIM_EPOCH";
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};
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class EnergyPack : Default
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{
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interactAction = 9;
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interactText = "USE";
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interactAttributes[] = { 0, 0, 0, 100, 0, 0, 0, 0, 0, 0 };
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};
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class EnergyPackLg : Default
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{
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interactAction = 9;
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interactText = "USE";
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interactAttributes[] = { 0, 0, 0, 1000, 0, 0, 0, 0, 0, 0 };
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};
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class VehicleRepair : Default
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{
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interactAction = 10;
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interactText = "USE";
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};
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class VehicleRepairLg : Default
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{
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interactAction = 11;
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interactText = "USE";
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};
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class Venom_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 0, 0, 0, 0, 0, 20, 0, 0, 0 };
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};
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class SnakeCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 300, 0, 0, 0, 0, 10, 0, 0, 0 };
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};
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class SnakeMeat_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 1200, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class RabbitCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 300, 0, 0, 0, 0, 10, 0, 0, 0 };
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};
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class CookedRabbit_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 1200, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ChickenCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 500, 0, 0, 0, 0, 25, 0, 0, 0 };
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};
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class CookedChicken_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 2000, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class GoatCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 500, 0, 0, 0, 0, 15, 0, 0, 0 };
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};
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class CookedGoat_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 3000, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class SheepCarcass_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 500, 0, 0, 0, 0, 15, 0, 0, 0 };
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};
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class CookedSheep_EPOCH : Default
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{
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interactAction = 1;
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interactText = "EAT";
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interactAttributes[] = { 0, 3000, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class KitSpikeTrap : Item_Build_base
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{
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buildClass = "Spike_TRAP_SIM_EPOCH";
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};
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class KitMetalTrap : Item_Build_base
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{
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buildClass = "Metal_TRAP_SIM_EPOCH";
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};
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class KitStudWall : Item_Build_base
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{
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buildClass = "WoodLargeWall_EPOCH";
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};
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class KitWoodFloor : Item_Build_base
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{
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buildClass = "WoodFloor_EPOCH";
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};
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class KitWoodStairs : Item_Build_base
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{
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buildClass = "WoodStairs_EPOCH";
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};
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class KitWoodTower : Item_Build_base
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{
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buildClass = "WoodTower_EPOCH";
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};
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class KitWoodRamp : Item_Build_base
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{
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buildClass = "WoodRamp_EPOCH";
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};
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class KitTankTrap : Item_Build_base
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{
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buildClass = "TankTrap_SIM_EPOCH";
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};
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class KitHesco3 : Item_Build_base
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{
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buildClass = "Hesco3_EPOCH";
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};
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class KitWoodLadder : Item_Build_base
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{
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buildClass = "WoodLadder_EPOCH";
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};
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class KitFirePlace : Item_Build_base
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{
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buildClass = "FirePlace_SIM_EPOCH";
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};
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class KitTiPi : Item_Build_base
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{
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buildClass = "Tipi_SIM_EPOCH";
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isStorage = 1;
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};
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class KitShelf : Item_Build_base
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{
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buildClass = "StorageShelf_SIM_EPOCH";
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isStorage = 1;
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};
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class KitWorkbench : Item_Build_base
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{
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buildClass = "Workbench_SIM_EPOCH";
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isStorage = 1;
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};
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class KitFoundation : Item_Build_base
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{
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buildClass = "Foundation_EPOCH";
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};
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class KitWoodFoundation : Item_Build_base
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{
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buildClass = "WoodFoundation_EPOCH";
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};
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class KitSolarGen : Item_Build_base
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{
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buildClass = "SolarGen_SIM_EPOCH";
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};
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class KitPlotPole : Item_Build_base
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{
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buildClass = "PlotPole_SIM_EPOCH";
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};
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class KitCinderWall : Item_Build_base
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{
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buildClass = "CinderWallHalf_EPOCH";
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};
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class PaintCanBase : Default
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{
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interactAction = 12;
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interactText = "USE";
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};
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class PaintCanClear : PaintCanBase
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{
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colorName = "None";
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textureIndex = 0;
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};
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class PaintCanBlk : PaintCanBase
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{
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colorName = "Black";
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textureIndex = 1;
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};
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class PaintCanBlu : PaintCanBase
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{
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colorName = "Blue";
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textureIndex = 2;
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};
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class PaintCanBrn : PaintCanBase
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{
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colorName = "Brown";
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textureIndex = 3;
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};
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class PaintCanGrn : PaintCanBase
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{
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colorName = "Green";
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textureIndex = 4;
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};
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class PaintCanOra : PaintCanBase
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{
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colorName = "Orange";
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textureIndex = 5;
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};
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class PaintCanPur : PaintCanBase
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{
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colorName = "Purple";
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textureIndex = 6;
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};
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class PaintCanRed : PaintCanBase
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{
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colorName = "Red";
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textureIndex = 7;
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};
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class PaintCanTeal : PaintCanBase
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{
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colorName = "Teal";
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textureIndex = 8;
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};
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class PaintCanYel : PaintCanBase
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{
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colorName = "Yellow";
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textureIndex = 9;
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};
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class Poppy : Default
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{
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interactAction = 6;
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interactText = "USE";
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interactAttributes[] = { 0, 0, 0, 0, 0, 10, 0, -100, 0, -10 };
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};
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class Goldenseal : Default
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{
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interactAction = 6;
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interactText = "USE";
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interactAttributes[] = { 0, 0, 0, 0, 0, 0, -50, 0, 0, 0 };
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};
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class Pumpkin : Default
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{
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interactAction = 6;
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interactText = "USE";
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interactAttributes[] = { 0, 500, 0, 0, 0, 0, 0, 50, 0, 0 };
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};
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class Towelette : Default
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{
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interactAction = 6;
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interactText = "USE";
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interactAttributes[] = { 0, 0, 0, 0, -25, 0, 0, 0, 0, 0 };
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};
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class HeatPack : Default
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{
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interactAction = 7;
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interactText = "USE";
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interactAttributes[] = { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ColdPack : Default
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{
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interactAction = 8;
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interactText = "USE";
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interactAttributes[] = { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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};
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class ItemHotwire : Default {
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interactAction = 2;
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interactText = "USE";
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};
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class ItemKeyKit : Default {
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interactAction = 2;
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interactText = "USE";
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};
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class ItemBarrelF : Default {
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interactAction = 4;
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interactText = "FILL";
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interactAttributes[] = { 210 };
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interactReturnOnUse = "ItemBarrelE";
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};
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class ItemBarrelE : Default {
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interactAction = 5;
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interactText = "SIPHON";
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interactAttributes[] = { 210 };
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interactReturnOnUse = "ItemBarrelF";
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};
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class ItemKey : Default {
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interactAction = 2;
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interactText = "USE";
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};
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class ItemKeyBlue : ItemKey {};
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class ItemKeyGreen : ItemKey {};
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class ItemKeyRed : ItemKey {};
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class ItemKeyYellow : ItemKey {};
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class ItemDoc1 : Default {
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interactAction = -1;
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interactText = "READ";
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};
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class ItemDoc2 : ItemDoc1 {};
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class ItemDoc3 : ItemDoc1 {};
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class ItemDoc4 : ItemDoc1 {};
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class ItemDoc5 : ItemDoc1 {};
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class ItemDoc6 : ItemDoc1 {};
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class ItemDoc7 : ItemDoc1 {};
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class ItemDoc8 : ItemDoc1 {};
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class ItemVehDoc1 : ItemDoc1 {};
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class ItemVehDoc2 : ItemDoc1 {};
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class ItemVehDoc3 : ItemDoc1 {};
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class ItemVehDoc4 : ItemDoc1 {};
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class ItemBulb : Default {};
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class ItemBurlap : Default {};
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class ItemBriefcaseE : Default {};
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class ItemBriefcaseGold100oz : Default {};
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class ItemAluminumBar : Default {};
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class ItemCopperBar : Default {};
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class ItemTinBar : Default {};
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class ItemPlywoodPack : Default {};
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class ItemComboLock : Default {};
|
|
class CircuitParts : Default {};
|
|
class Pelt_EPOCH : Default {};
|
|
class ItemPipe : Default {};
|
|
class ItemEmptyTin : Default {};
|
|
class ItemSodaEmpty : Default {};
|
|
class emptyjar_epoch : Default {};
|
|
class PartPlankPack : Default {};
|
|
class CinderBlocks : Default {};
|
|
class MortarBucket : Default {};
|
|
class ItemKiloHemp : Default {};
|
|
class ItemTopaz : Default {};
|
|
class ItemOnyx : Default {};
|
|
class ItemSapphire : Default {};
|
|
class ItemAmethyst : Default {};
|
|
class ItemEmerald : Default {};
|
|
class ItemCitrine : Default {};
|
|
class ItemRuby : Default {};
|
|
class ItemQuartz : Default {};
|
|
class ItemJade : Default {};
|
|
class ItemGarnet : Default {};
|
|
class ItemMixOil : Default {};
|
|
class ItemDocument : Default {};
|
|
class ItemDocumentMission : Default {};
|
|
class ItemSilverBar : Default {};
|
|
class ItemGoldBar : Default {};
|
|
class ItemGoldBar10oz : Default {};
|
|
class ItemRock : Default {};
|
|
class ItemStick : Default {};
|
|
class ItemRope : Default {};
|
|
class PartOre : Default {};
|
|
class PartOreSilver : Default {};
|
|
class PartOreGold : Default {};
|
|
class ItemPacked : Default {};
|
|
class ItemSolar : Default {};
|
|
class ItemCables : Default {};
|
|
class ItemBattery : Default {};
|
|
class ItemScraps : Default {};
|
|
class ItemCorrugated : Default {};
|
|
class ItemCorrugatedLg : Default {};
|
|
class 5Rnd_rollins_mag : Default{};
|
|
class CSGAS : Default {};
|
|
class sledge_swing : Default {};
|
|
class stick_swing : Default {};
|
|
class hatchet_swing : Default {};
|
|
class WoodLog_EPOCH : Default {};
|
|
class ItemCoolerE : Default {};
|
|
class lighter_epoch : Default {};
|
|
class Item_AssaultPack_cbr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_cbr";
|
|
};
|
|
class Item_AssaultPack_dgtl : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_dgtl";
|
|
};
|
|
class Item_AssaultPack_khk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_khk";
|
|
};
|
|
class Item_AssaultPack_mcamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_mcamo";
|
|
};
|
|
class Item_AssaultPack_ocamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_ocamo";
|
|
};
|
|
class Item_AssaultPack_rgr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_rgr";
|
|
};
|
|
class Item_AssaultPack_sgg : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_sgg";
|
|
};
|
|
class Item_AssaultPack_blk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_AssaultPack_blk";
|
|
};
|
|
class Item_Carryall_cbr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_cbr";
|
|
};
|
|
class Item_Carryall_khk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_khk";
|
|
};
|
|
class Item_Carryall_mcamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_mcamo";
|
|
};
|
|
class Item_Carryall_ocamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_ocamo";
|
|
};
|
|
class Item_Carryall_oli : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_oli";
|
|
};
|
|
class Item_Carryall_oucamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Carryall_oucamo";
|
|
};
|
|
class Item_FieldPack_blk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_blk";
|
|
};
|
|
class Item_FieldPack_cbr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_cbr";
|
|
};
|
|
class Item_FieldPack_khk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_khk";
|
|
};
|
|
class Item_FieldPack_ocamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_ocamo";
|
|
};
|
|
class Item_FieldPack_oli : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_oli";
|
|
};
|
|
class Item_FieldPack_oucamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_FieldPack_oucamo";
|
|
};
|
|
class Item_Kitbag_cbr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Kitbag_cbr";
|
|
};
|
|
class Item_Kitbag_mcamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Kitbag_mcamo";
|
|
};
|
|
class Item_Kitbag_rgr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Kitbag_rgr";
|
|
};
|
|
class Item_Kitbag_sgg : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_Kitbag_sgg";
|
|
};
|
|
class Item_TacticalPack_blk : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_blk";
|
|
};
|
|
class Item_TacticalPack_mcamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_mcamo";
|
|
};
|
|
class Item_TacticalPack_ocamo : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_ocamo";
|
|
};
|
|
class Item_TacticalPack_oli : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_oli";
|
|
};
|
|
class Item_TacticalPack_rgr : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "B_TacticalPack_rgr";
|
|
};
|
|
class Item_smallbackpack_red : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "smallbackpack_red_epoch";
|
|
};
|
|
class Item_smallbackpack_green : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "smallbackpack_green_epoch";
|
|
};
|
|
class Item_smallbackpack_teal : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "smallbackpack_teal_epoch";
|
|
};
|
|
class Item_smallbackpack_pink : Item_Packed_base
|
|
{
|
|
interactReturnOnUse = "smallbackpack_pink_epoch";
|
|
};
|
|
};
|