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[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other debris on the roadways. Scans the roads on startup and uses a random seed generator to determine the locations of debris. Debris is spawned using createSimpleObject and is made to conform with the upper most roadway surface. [Added] Epoch Events 3.0 - Supports events based on server side configs and pbos. - New server side events can be added by just dropping .pbo into @epochhive/addons folder. - To make your own standalone events you can use Dynamic Debris Event as a template. [Removed] Vehicle simulation handler, so we can use A3 Dynamic Simulation instead. [Changed] Safe Vehicle and token checks simplified to only check the vehicles a player is in. [Changed] Safe Vehicle classes can now be configured via server settings pbo CfgSecConf >> vehicles >> safeVehicles array. |
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keys | ||
mpmissions | ||
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epoch_linux_startscript.sh | ||
INSTALL.txt | ||
LICENSE.txt | ||
README.txt | ||
start-A3-cmd-line-example.txt |
Epoch Survival Gamemode for Arma 3 ===== http://epochmod.com This github is for the latest server files, public bug reports, and feedback related to the Epoch Survival gamemode for Arma 3. Lastest Stable Server Files: https://github.com/EpochModTeam/Epoch/releases License: ===== Arma Public License Share Alike (APL-SA). http://www.bistudio.com/community/licenses/arma-public-license-share-alike Credits: ===== https://github.com/EpochModTeam/Epoch/blob/release/CREDITS.md