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0d1becf09f
Modified config for easier reading of each settings comments. Changed all events to PrePostFix 2 with move to that folder Removed events folder from epoch_settings pbo
127 lines
5.0 KiB
Plaintext
127 lines
5.0 KiB
Plaintext
/*
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Author/s:
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Redbeard Actual
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Aaron Clark - EpochMod.com
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Events Overhaul by DirtySanchez
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Description:
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Improved Plant Spawner - Plant Patch Spawner
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Event spawns a random number of plants based on plant type.
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Prefers "Hill" locations and restricts Jammers and Protected Trader Zones.
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Plants now decay after 20 minutes and marker will change to brown at 50%.
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Plant patch marker will turn red after one plant is picked
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Plants and marker will cleanup after all plants in a patch are picked or die due to decay.
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Improvements and or bugfixes and other contributions are welcome via the github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settings/EpochEvents/PlantSpawner.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_cfgEpoch", "_debug", "_limit", "_counter", "_others", "_distFromOthers", "_nearbyLocations", "_position", "_selectedLocation", "_goodPos", "_plantsArray", "_plant", "_plantCount", "_scatter", "_plants", "_plantPos", "_debugMkr", "_markers", "_originalColors", "_showMarkers", "_decayMarkerColor", "_compromisedColor", "_decayTime", "_serverSettingsConfig", "_timeMultiplier", "_rEvents","_thisEvent"];
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//[[[end]]]
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_cfgEpoch = configFile >> "CfgEpoch" >> worldname;
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_debug = if(getNumber(_cfgEpoch >> "debugPlantSpawner") isEqualTo 1)then{true}else{false};
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_limit = getNumber(_cfgEpoch >> "maxPlantSpawns");
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_counter = missionNameSpace getVariable["EPOCH_plantCounter",0];
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_others = missionNameSpace getVariable["EPOCH_plants", [[0,0,0]] ];
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_distFromOthers = getNumber(_cfgEpoch >> "distFromOtherPlants");
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//STOP THE SCRIPT AND EXIT IF THE COUNTER IS TOO HIGH.
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if (_counter >= _limit) exitWith {
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if (_debug) then {diag_log "DEBUG: suppressed plant spawn over limit"};
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};
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// FIND A POSITION FOR PLANT PATCH prefer Hills and Vineyards
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_nearbyLocations = nearestLocations [epoch_centerMarkerPosition,["VegetationVineyard","Hill"],EPOCH_dynamicVehicleArea];
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for "_i" from 0 to 100 step 1 do {
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if (_nearbyLocations isEqualTo []) then {
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_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
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} else {
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_selectedLocation = locationPosition (selectRandom _nearbyLocations);
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_position = [_selectedLocation, 0, 1000, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
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};
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_goodPos = true;
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_goodPos = [_position, true, true, true, _others, _distFromOthers] call EPOCH_server_isNearChecks;
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if(_goodPos)then{
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_i = 100;
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}else{
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_position = [];
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};
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};
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// IF WE MADE IT THIS FAR, WE CAN SPAWN SOME SHIT.
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if ((count _position) == 2) then{
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// select a plant type to spawn
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_plantsArray = getArray(_cfgEpoch >> "availablePlants");
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_plant = selectRandom _plantsArray;
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// vary plant count and scatter by plant type
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_plantCount = (floor(random(2)));
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_scatter = 10;
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switch _plant do {
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case "Goldenseal_EPOCH": {
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_plantCount = (floor(random(4)))+3;
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_scatter = 10;
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};
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case "Poppy_EPOCH": {
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_plantCount = (floor(random(2)))+3;
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_scatter = 15;
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};
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case "Pumpkin_EPOCH": {
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_plantCount = (floor(random(3)))+5;
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_scatter = 20;
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};
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};
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_plants = [];
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// CREATE THE PATCH OF PLANTS.
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for "_i" from 0 to (_plantCount - 1) step 1 do {
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_plants pushBack createVehicle[_plant, _position, [], _scatter, "NONE"];
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if(_debug)then{
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_plantPos = getPosATL (_plants select _i);
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_debugMkr = createMarker [str(_plantPos), _plantPos];
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_debugMkr setMarkerShape "ICON";
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_debugMkr setMarkerType "mil_dot";
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_debugMkr setMarkerColor "ColorRed";
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};
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};
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// SET UP THE MARKER.
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_markers = [];
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_originalColors = [];
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_showMarkers = if(getNumber(_cfgEpoch >> "showPlantMarkers") isEqualTo 1)then{true}else{false};
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_decayMarkerColor = getText(_cfgEpoch >> "plantDecayMarkerColor");
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_compromisedColor = getText(_cfgEpoch >> "plantCompromisedColor");
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if (_showMarkers) then{
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_markers = ["PlantSpawn",_position] call EPOCH_server_createGlobalMarkerSet;
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{
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_originalColors pushBack (getMarkerColor _x);
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}forEach _markers;
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// Check for HeightenedPlayerVsPlayer false and remove comprimised coloring
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if!(getNumber(_cfgEpoch >> "HeightenedPlayerVsPlayer") isEqualTo 1)then{
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_compromisedColor = getMarkerColor (_markers select 0);
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};
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};
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// TICK COUNTER + 1
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_counter = _counter + 1;
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missionNameSpace setVariable["EPOCH_plantCounter",_counter];
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// ADD POSITION TO OTHERS ARRAY
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missionNameSpace setVariable["EPOCH_plants", _others + [_position]];
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// SEND EVENT TO MONITOR
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_decayTime = getNumber(_cfgEpoch >> "plantDecayTime");
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_serverSettingsConfig = configFile >> "CfgEpochServer";
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_timeMultiplier = ([_serverSettingsConfig, "timeMultiplier", 1] call EPOCH_fnc_returnConfigEntry);
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_rEvents = missionNameSpace getVariable["EPOCH_RunningEvents",[]];
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_thisEvent = [_position, _plants, [], "plantCounter", diag_tickTime, (_decayTime * _timeMultiplier), _showMarkers, _markers, _originalColors, _decayMarkerColor, _compromisedColor];
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missionNameSpace setVariable["EPOCH_RunningEvents",_rEvents + [_thisEvent]];
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if (_debug) then {
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diag_log format["EPOCHDebug: plantSpawner-EPOCH_PlantSpawns:%1", missionNameSpace getVariable["EPOCH_RunningEvents",[]]];
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};
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};
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// END SCRIPT. |