Epoch/Sources/epoch_server_events/EpochEvents/PlantSpawner.sqf

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/*
Author/s:
Redbeard Actual
Aaron Clark - EpochMod.com
Events Overhaul by DirtySanchez
Description:
Improved Plant Spawner - Plant Patch Spawner
Event spawns a random number of plants based on plant type.
Prefers "Hill" locations and restricts Jammers and Protected Trader Zones.
Plants now decay after 20 minutes and marker will change to brown at 50%.
Plant patch marker will turn red after one plant is picked
Plants and marker will cleanup after all plants in a patch are picked or die due to decay.
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Improvements and or bugfixes and other contributions are welcome via the github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settings/EpochEvents/PlantSpawner.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_cfgEpoch", "_debug", "_limit", "_counter", "_others", "_distFromOthers", "_nearbyLocations", "_position", "_selectedLocation", "_goodPos", "_plantsArray", "_plant", "_plantCount", "_scatter", "_plants", "_plantPos", "_debugMkr", "_markers", "_originalColors", "_showMarkers", "_decayMarkerColor", "_compromisedColor", "_decayTime", "_serverSettingsConfig", "_timeMultiplier", "_rEvents","_thisEvent"];
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//[[[end]]]
_cfgEpoch = configFile >> "CfgEpoch" >> worldname;
_debug = if(getNumber(_cfgEpoch >> "debugPlantSpawner") isEqualTo 1)then{true}else{false};
_limit = getNumber(_cfgEpoch >> "maxPlantSpawns");
_counter = missionNameSpace getVariable["EPOCH_plantCounter",0];
_others = missionNameSpace getVariable["EPOCH_plants", [[0,0,0]] ];
_distFromOthers = getNumber(_cfgEpoch >> "distFromOtherPlants");
//STOP THE SCRIPT AND EXIT IF THE COUNTER IS TOO HIGH.
if (_counter >= _limit) exitWith {
if (_debug) then {diag_log "DEBUG: suppressed plant spawn over limit"};
};
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// FIND A POSITION FOR PLANT PATCH prefer Hills and Vineyards
_nearbyLocations = nearestLocations [epoch_centerMarkerPosition,["VegetationVineyard","Hill"],EPOCH_dynamicVehicleArea];
for "_i" from 0 to 100 step 1 do {
if (_nearbyLocations isEqualTo []) then {
_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
} else {
_selectedLocation = locationPosition (selectRandom _nearbyLocations);
_position = [_selectedLocation, 0, 1000, 10, 0, 4000, 0] call BIS_fnc_findSafePos;
};
_goodPos = true;
_goodPos = [_position, true, true, true, _others, _distFromOthers] call EPOCH_server_isNearChecks;
if(_goodPos)then{
_i = 100;
}else{
_position = [];
};
};
// IF WE MADE IT THIS FAR, WE CAN SPAWN SOME SHIT.
if ((count _position) == 2) then{
// select a plant type to spawn
_plantsArray = getArray(_cfgEpoch >> "availablePlants");
_plant = selectRandom _plantsArray;
// vary plant count and scatter by plant type
_plantCount = (floor(random(2)));
_scatter = 10;
switch _plant do {
case "Goldenseal_EPOCH": {
_plantCount = (floor(random(4)))+3;
_scatter = 10;
};
case "Poppy_EPOCH": {
_plantCount = (floor(random(2)))+3;
_scatter = 15;
};
case "Pumpkin_EPOCH": {
_plantCount = (floor(random(3)))+5;
_scatter = 20;
};
};
Release 0.3.8 (#502) * first build for 0.3.8 * 0.3.8.0190 * 0.3.8.0202 * 0.3.8.0213 * 0.3.7.0214 * 0.3.8.0222 * 0.3.8.0246 * 0.3.8.0247 fixed typo * 0.3.8.0249 more fixes for server compiler * 0.3.8.0256 * add build number and simple batch file for packing * match build number with internal * add build numbers to server pbo's and mission files also reworked build script for more options * 0.3.8.0261 * 0.3.8.0261 * 0.3.8.0283 * 0.3.8.0284 * changelog * 0.3.8.0307 * 0.3.8.0311 * remove old BEC plugin * update redis-server.exe to latest build and full config * 0.3.8.0314 * 0.3.8.0315 * inverse logic This should correctly prevent spawning these units nearby jammer or protection zones * use pushbackUnique here * optimized loot function by using selectRandom instead of slower sqf logic * 0.3.8.0316 * make use of new getDir functionality instead of BIS fnc * add lower disconnect value to server.cfg * use new getpos functionality * 0.3.8.0317 * 0.3.8.0319 * 0.3.8.0327 * 0.3.8.0338 changelog update tba * changelog * 0.3.8.0341 * BE update * 0.3.8.0353 * changelog * removed duplicates * 0.3.8.0355 fixed error in getIDC * 0.3.8.0356 revert to BIS_fnc_param as params threw errors * 0.3.8.0357 fixes for #496 #497 * 0.3.8.0359 fixed #497 fixed #496 * 0.3.8.0365 * 0.3.8.0371 * 0.3.8.0373 * 0.3.8.0379 * 0.3.8.0381 * 0.3.8.0386 * 0.3.8.0393 * 0.3.8.0395 * 0.3.8.0396 * 0.3.8.0397 * 0.3.8.0406 * 0.3.8.0409 * 0.3.8.0410 loot balance suppress error in spawnloot make near object check based on building size * 0.3.8.0412 * 0.3.8.0414 removed classes with scope 0 test remove loot trash on gear for #498 fixed #501 * 0.3.8.0415 * same
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_plants = [];
// CREATE THE PATCH OF PLANTS.
for "_i" from 0 to (_plantCount - 1) step 1 do {
_plants pushBack createVehicle[_plant, _position, [], _scatter, "NONE"];
if(_debug)then{
_plantPos = getPosATL (_plants select _i);
_debugMkr = createMarker [str(_plantPos), _plantPos];
_debugMkr setMarkerShape "ICON";
_debugMkr setMarkerType "mil_dot";
_debugMkr setMarkerColor "ColorRed";
};
};
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// SET UP THE MARKER.
_markers = [];
_originalColors = [];
_showMarkers = if(getNumber(_cfgEpoch >> "showPlantMarkers") isEqualTo 1)then{true}else{false};
_decayMarkerColor = getText(_cfgEpoch >> "plantDecayMarkerColor");
_compromisedColor = getText(_cfgEpoch >> "plantCompromisedColor");
if (_showMarkers) then{
_markers = ["PlantSpawn",_position] call EPOCH_server_createGlobalMarkerSet;
{
_originalColors pushBack (getMarkerColor _x);
}forEach _markers;
// Check for HeightenedPlayerVsPlayer false and remove comprimised coloring
if!(getNumber(_cfgEpoch >> "HeightenedPlayerVsPlayer") isEqualTo 1)then{
_compromisedColor = getMarkerColor (_markers select 0);
};
};
// TICK COUNTER + 1
_counter = _counter + 1;
missionNameSpace setVariable["EPOCH_plantCounter",_counter];
// ADD POSITION TO OTHERS ARRAY
missionNameSpace setVariable["EPOCH_plants", _others + [_position]];
// SEND EVENT TO MONITOR
_decayTime = getNumber(_cfgEpoch >> "plantDecayTime");
_serverSettingsConfig = configFile >> "CfgEpochServer";
_timeMultiplier = ([_serverSettingsConfig, "timeMultiplier", 1] call EPOCH_fnc_returnConfigEntry);
_rEvents = missionNameSpace getVariable["EPOCH_RunningEvents",[]];
_thisEvent = [_position, _plants, [], "plantCounter", diag_tickTime, (_decayTime * _timeMultiplier), _showMarkers, _markers, _originalColors, _decayMarkerColor, _compromisedColor];
missionNameSpace setVariable["EPOCH_RunningEvents",_rEvents + [_thisEvent]];
if (_debug) then {
diag_log format["EPOCHDebug: plantSpawner-EPOCH_PlantSpawns:%1", missionNameSpace getVariable["EPOCH_RunningEvents",[]]];
};
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};
// END SCRIPT.