Epoch/Sources/epoch_config/Configs/CfgEpochClient/Chernarus.hpp
vbawol 87c23b106f Release 0.3.8 (#502)
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fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

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also reworked build script for more options

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* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

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changelog update tba

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fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
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loot balance
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make near object check based on building size

* 0.3.8.0412

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removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00

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/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Epoch gamemode config for Chernarus
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Chernarus.hpp
*/
class Chernarus {
blockedArea[] = {
{ { 10203, 1886, 0 }, 430 }, //South Electro
{ { 6822, 2498, 0 }, 600 }, //Cherno
{ { 4612, 9670, 0 }, 140 }, //NWAF south barack
{ { 4907, 10117, 0 }, 250 }, //NWAF NE hangas
{ { 4707, 10384, 0 }, 200 }, //NWAF north barack
{ { 4069, 10778, 0 }, 75 }, //NWAF west hangas
{ { 4553, 10722, 0 }, 150 }, //NWAF NW hangas
{ { 12279, 9505, 0 }, 350 }, //Berenzino Mid
{ { 12816, 9816, 0 }, 400 }, //Berenzino SE
{ { 12991, 10147, 0 }, 375 }, //Berenzino Docs
{ { 2693, 5138, 0 }, 200 }, //Zeleno
{ { 11467, 7508, 0 }, 150 }, //Polana Factory
{ { 13092, 7096, 0 }, 140 } //Solnichniy Factory
};
// main config
TrashClasses[] = { "Trash", "TrashSmall", "TrashVehicle", "PumpkinPatch", "TrashFood", "HempFiber" };
};