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* first build for 0.3.8 * 0.3.8.0190 * 0.3.8.0202 * 0.3.8.0213 * 0.3.7.0214 * 0.3.8.0222 * 0.3.8.0246 * 0.3.8.0247 fixed typo * 0.3.8.0249 more fixes for server compiler * 0.3.8.0256 * add build number and simple batch file for packing * match build number with internal * add build numbers to server pbo's and mission files also reworked build script for more options * 0.3.8.0261 * 0.3.8.0261 * 0.3.8.0283 * 0.3.8.0284 * changelog * 0.3.8.0307 * 0.3.8.0311 * remove old BEC plugin * update redis-server.exe to latest build and full config * 0.3.8.0314 * 0.3.8.0315 * inverse logic This should correctly prevent spawning these units nearby jammer or protection zones * use pushbackUnique here * optimized loot function by using selectRandom instead of slower sqf logic * 0.3.8.0316 * make use of new getDir functionality instead of BIS fnc * add lower disconnect value to server.cfg * use new getpos functionality * 0.3.8.0317 * 0.3.8.0319 * 0.3.8.0327 * 0.3.8.0338 changelog update tba * changelog * 0.3.8.0341 * BE update * 0.3.8.0353 * changelog * removed duplicates * 0.3.8.0355 fixed error in getIDC * 0.3.8.0356 revert to BIS_fnc_param as params threw errors * 0.3.8.0357 fixes for #496 #497 * 0.3.8.0359 fixed #497 fixed #496 * 0.3.8.0365 * 0.3.8.0371 * 0.3.8.0373 * 0.3.8.0379 * 0.3.8.0381 * 0.3.8.0386 * 0.3.8.0393 * 0.3.8.0395 * 0.3.8.0396 * 0.3.8.0397 * 0.3.8.0406 * 0.3.8.0409 * 0.3.8.0410 loot balance suppress error in spawnloot make near object check based on building size * 0.3.8.0412 * 0.3.8.0414 removed classes with scope 0 test remove loot trash on gear for #498 fixed #501 * 0.3.8.0415 * same
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Epoch gamemode config for Chernarus
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Chernarus.hpp
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*/
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class Chernarus {
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blockedArea[] = {
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{ { 10203, 1886, 0 }, 430 }, //South Electro
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{ { 6822, 2498, 0 }, 600 }, //Cherno
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{ { 4612, 9670, 0 }, 140 }, //NWAF south barack
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{ { 4907, 10117, 0 }, 250 }, //NWAF NE hangas
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{ { 4707, 10384, 0 }, 200 }, //NWAF north barack
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{ { 4069, 10778, 0 }, 75 }, //NWAF west hangas
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{ { 4553, 10722, 0 }, 150 }, //NWAF NW hangas
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{ { 12279, 9505, 0 }, 350 }, //Berenzino Mid
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{ { 12816, 9816, 0 }, 400 }, //Berenzino SE
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{ { 12991, 10147, 0 }, 375 }, //Berenzino Docs
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{ { 2693, 5138, 0 }, 200 }, //Zeleno
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{ { 11467, 7508, 0 }, 150 }, //Polana Factory
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{ { 13092, 7096, 0 }, 140 } //Solnichniy Factory
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};
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// main config
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TrashClasses[] = { "Trash", "TrashSmall", "TrashVehicle", "PumpkinPatch", "TrashFood", "HempFiber" };
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};
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