Epoch/Sources
He-Man 8ab05047e9 Simulation tweaks
- Added an option to completely disable Simulation for specific Base
Parts.
- Added Base Parts without animations to this array.
- Removed Base Objects Init (mpAddEventhandler "mpKilled") from
indestructible Base Objects, as it is not needed.
- Moved Dynamicsimulation server side (not needed client side)
- Resorted epochonfig.hpp
All changes are running on our Server without any problems and with a
good performance boost, as the dynamicsimulationhandler has not to
handle a few thousand objects anymore
2017-11-30 22:59:29 +01:00
..
epoch_code Simulation tweaks 2017-11-30 22:59:29 +01:00
epoch_config Simulation tweaks 2017-11-30 22:59:29 +01:00
epoch_server Simulation tweaks 2017-11-30 22:59:29 +01:00
epoch_server_core b826 2017-08-07 18:53:00 -05:00
epoch_server_debris_event make sure this only runs once 2017-10-20 16:44:30 -05:00
epoch_server_events b826 2017-08-07 18:53:00 -05:00
epoch_server_settings add optional entries in props array 2017-11-27 18:05:31 -06:00
epoch_server_vip_event fix typo 🎱 2017-09-17 12:18:19 -05:00
mpmissions remove rpt error for a3_characters_f 2017-10-19 13:48:43 -05:00
description.ext 0.3.9.0544 2016-06-27 15:56:35 -05:00