Epoch/Sources/epoch_code
He-Man 8ab05047e9 Simulation tweaks
- Added an option to completely disable Simulation for specific Base
Parts.
- Added Base Parts without animations to this array.
- Removed Base Objects Init (mpAddEventhandler "mpKilled") from
indestructible Base Objects, as it is not needed.
- Moved Dynamicsimulation server side (not needed client side)
- Resorted epochonfig.hpp
All changes are running on our Server without any problems and with a
good performance boost, as the dynamicsimulationhandler has not to
handle a few thousand objects anymore
2017-11-30 22:59:29 +01:00
..
compile Make Nuisance by shooting configureable 2017-11-15 21:53:14 +01:00
customs move icons to core 2017-08-25 16:36:27 -05:00
gui/scripts Update Epoch_setRadiation.sqf 2017-10-28 15:07:24 -04:00
init Simulation tweaks 2017-11-30 22:59:29 +01:00
System revert animation state test 2017-10-23 14:32:06 -05:00
license.txt 0.3.7.021 2016-01-12 20:53:57 -06:00