Epoch/Sources/epoch_server/init
He-Man 8ab05047e9 Simulation tweaks
- Added an option to completely disable Simulation for specific Base
Parts.
- Added Base Parts without animations to this array.
- Removed Base Objects Init (mpAddEventhandler "mpKilled") from
indestructible Base Objects, as it is not needed.
- Moved Dynamicsimulation server side (not needed client side)
- Resorted epochonfig.hpp
All changes are running on our Server without any problems and with a
good performance boost, as the dynamicsimulationhandler has not to
handle a few thousand objects anymore
2017-11-30 22:59:29 +01:00
..
server_init.sqf Simulation tweaks 2017-11-30 22:59:29 +01:00
server_securityfunctions.sqf Readded lost changes 2017-10-22 16:05:57 +02:00
server_variables.sqf Conditional Loot table feature and reworking antagonist spawning 2017-08-30 17:15:14 -05:00