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* first build for 0.3.8 * 0.3.8.0190 * 0.3.8.0202 * 0.3.8.0213 * 0.3.7.0214 * 0.3.8.0222 * 0.3.8.0246 * 0.3.8.0247 fixed typo * 0.3.8.0249 more fixes for server compiler * 0.3.8.0256 * add build number and simple batch file for packing * match build number with internal * add build numbers to server pbo's and mission files also reworked build script for more options * 0.3.8.0261 * 0.3.8.0261 * 0.3.8.0283 * 0.3.8.0284 * changelog * 0.3.8.0307 * 0.3.8.0311 * remove old BEC plugin * update redis-server.exe to latest build and full config * 0.3.8.0314 * 0.3.8.0315 * inverse logic This should correctly prevent spawning these units nearby jammer or protection zones * use pushbackUnique here * optimized loot function by using selectRandom instead of slower sqf logic * 0.3.8.0316 * make use of new getDir functionality instead of BIS fnc * add lower disconnect value to server.cfg * use new getpos functionality * 0.3.8.0317 * 0.3.8.0319 * 0.3.8.0327 * 0.3.8.0338 changelog update tba * changelog * 0.3.8.0341 * BE update * 0.3.8.0353 * changelog * removed duplicates * 0.3.8.0355 fixed error in getIDC * 0.3.8.0356 revert to BIS_fnc_param as params threw errors * 0.3.8.0357 fixes for #496 #497 * 0.3.8.0359 fixed #497 fixed #496 * 0.3.8.0365 * 0.3.8.0371 * 0.3.8.0373 * 0.3.8.0379 * 0.3.8.0381 * 0.3.8.0386 * 0.3.8.0393 * 0.3.8.0395 * 0.3.8.0396 * 0.3.8.0397 * 0.3.8.0406 * 0.3.8.0409 * 0.3.8.0410 loot balance suppress error in spawnloot make near object check based on building size * 0.3.8.0412 * 0.3.8.0414 removed classes with scope 0 test remove loot trash on gear for #498 fixed #501 * 0.3.8.0415 * same
79 lines
2.3 KiB
Plaintext
79 lines
2.3 KiB
Plaintext
/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Initalize variables used client side and start login FSM
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/init/client_init.sqf
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*/
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EPOCH_CraftingItem = "";
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EPOCH_ESP_TARGETS = [];
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EPOCH_ESPMAP_TARGETS = [];
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EPOCH_ESPGROUPS = [];
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EPOCH_ESPGROUPCOLORS = [];
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EPOCH_ESP_PLAYER = false;
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EPOCH_ESP_VEHICLES = false;
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EPOCH_ESP_VEHICLEPLAYER = [];
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EPOCH_group_level_img = ["x\addons\a3_epoch_code\Data\owner.paa", "x\addons\a3_epoch_code\Data\mod.paa", "x\addons\a3_epoch_code\Data\member.paa"];
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if (isNil 'EPOCH_diag_fps') then {
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EPOCH_diag_fps = 0;
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};
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EPOCH_playerIsSwimming = false;
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EPOCH_lastTrash = diag_tickTime;
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EPOCH_tradeDone = false;
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EPOCH_bankBalance = 0;
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EPOCH_antiWallCount = 0;
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EPOCH_lastTargetTime = diag_tickTime;
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EPOCH_lastSave = diag_tickTime;
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EPOCH_arr_countdown = [];
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EP_light = objNull;
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EPOCH_p2ptradeTarget = objNull;
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EPOCH_lastPlayerPos = getPosATL player;
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EPOCH_Holstered = "";
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Epoch_invited_GroupUID = "";
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Epoch_invited_GroupName = "";
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Epoch_invited_GroupUIDs = [];
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Epoch_invited_GroupUIDsPrev = [];
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Epoch_my_Group = [];
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EPOCH_lastPlayerPos = [0,0,0];
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EPOCH_prevOffer = [];
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EPOCH_drawIcon3d = false;
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EPOCH_velTransform = false;
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EPOCH_stabilityTarget = objNull;
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EPOCH_currentVehicle = objNull;
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EPOCH_currentTarget = objNull;
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EPOCH_LootedBlds = [];
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EPOCH_lootObjects = [];
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EPOCH_soundLevel = 1;
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EPOCH_arr_interactedObjs = [];
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EPOCH_buildOption = 0;
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EPOCH_nearestLocations = [];
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["EPOCH_onEachFrame", "onEachFrame", EPOCH_onEachFrame] call BIS_fnc_addStackedEventHandler;
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EPOCH_LastAirDrop = time;
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EPOCH_AirDropCheck = getNumber(getMissionConfig "CfgEpochAirDrop" >> "AirDropFreq");
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if(EPOCH_AirDropCheck < 120)then{EPOCH_AirDropCheck = 120;};
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EPOCH_AirDropChance = getNumber(getMissionConfig "CfgEpochAirDrop" >> "AirDropChance");
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if(EPOCH_AirDropChance < 0)then{EPOCH_AirDropChance = 101;EPOCH_AirDropCheck = 99999;};
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EPOCH_droneRndChance = 100;
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// Custom Keys
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EPOCH_keysActionPressed = false; //prevents EH spam
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0 call EPOCH_clientKeyMap;
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//ON INIT and RESPAWN
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call EPOCH_clientInit;
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[] execFSM "epoch_code\system\SPVEH.fsm";
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[] execFSM "epoch_code\system\player_login.fsm";
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true
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