Epoch/Sources/epoch_code/compile/EPOCH_lootTrash.sqf
vbawol 87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00

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/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Request trash loot event
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_lootTrash.sqf
*/
private["_found", "_return", "_foundLocalAnimal", "_str", "_blood", "_foundTerminal", "_index"];
_return = false;
_config = 'CfgEpochClient' call EPOCH_returnConfig;
_configWorldInteractions = (_config >> "CfgWorldInteractions");
_configWorldName = (_config >> worldname);
if (diag_tickTime - EPOCH_lastTrash > 2) then {
EPOCH_lastTrash = diag_tickTime;
_destroyTrashObj = objNull;
_lootAnimalObj = objNull;
_bankTerminal = objNull;
_trashType = 0;
_objects = nearestObjects[player, [], 2];
{
_found = false;
_foundTerminal = false;
_foundLocalAnimal = false;
if !(_x isKindOf "All") then {
if (alive _x) then {
_str = str(_x);
_inputWorldTypes = ["bankTerminal"];
_inputWorldTypes append getArray(_configWorldName >> "TrashClasses");
_getWorldTypes = [_str, _inputWorldTypes] call EPOCH_worldObjectType;
{
_found = _getWorldTypes param [_inputWorldTypes find _x, false];
if (_found) exitWith{ _trashType = _forEachIndex };
} forEach getArray(_configWorldName >> "TrashClasses");
_foundTerminal = _getWorldTypes param [_inputWorldTypes find "bankTerminal", false];
};
} else {
if (alive _x) then {
_foundTerminal = (getNumber(_configWorldInteractions >> (typeOf _x) >> "bankTerminal") == 1);
if (_x isKindOf "Snake_random_EPOCH") then {
_foundLocalAnimal = true;
if (random 1 < 0.1) then {
EPOCH_playerToxicity = (EPOCH_playerToxicity + (random(100 - EPOCH_playerImmunity))) min 100;
};
};
} else {
if ((_x isKindOf "Animal_Base_F" && !(_x isKindOf "Dog_Base_F")) || (typeOf _x) in["Epoch_Sapper_F", "Epoch_SapperB_F", "Epoch_Cloak_F", "I_UAV_01_F"]) then {
_foundLocalAnimal = true;
};
};
};
if (_found) exitWith{ _destroyTrashObj = _x };
if (_foundLocalAnimal) exitWith{ _lootAnimalObj = _x };
if (_foundTerminal) exitWith{ _bankTerminal = _x };
}forEach _objects;
if (!isNull _lootAnimalObj) then {
_bloodPos = getPosATL _lootAnimalObj;
_blood = "BloodSplat" createVehicleLocal _bloodPos;
_blood setPosATL _bloodPos;
EPOCH_playerSoiled = (EPOCH_playerSoiled + 1) min 100;
// send
[_lootAnimalObj, player, Epoch_personalToken] remoteExec ["EPOCH_server_lootAnimal",2];
_return = true;
["<t size='1.6' color='#99ffffff'>Object Looted</t>", 5] call Epoch_dynamicText;
};
if (!isNull _destroyTrashObj) then {
[_destroyTrashObj, _trashType, player, Epoch_personalToken] remoteExec ["EPOCH_server_destroyTrash",2];
EPOCH_playerSoiled = (EPOCH_playerSoiled + 1) min 100;
_return = true;
["<t size='1.6' color='#99ffffff'>Object Looted</t>", 5] call Epoch_dynamicText;
// Snake Den
if (random 1 < 0.04) then {
_animalPos = getposATL _destroyTrashObj;
_randomAIClass = selectRandom ["Snake_random_EPOCH", "Snake2_random_EPOCH"];
_animals = [];
for "_i" from 1 to 2 step 1 do {
_animal = createAgent[_randomAIClass, _animalPos, [], 0, "CAN_COLLIDE"];
_animal setVariable["BIS_fnc_animalBehaviour_disable", true];
_id = [_animal, true] execFSM "\x\addons\a3_epoch_code\System\Animal_brain.fsm";
_animals pushBack _animal;
};
_animals remoteExec ["EPOCH_localCleanup",2];
};
};
if (!isNull _bankTerminal) then {
// make balance request
if (isNil "EPOCH_bankTransferActive") then {
[player, [], Epoch_personalToken] remoteExec ["EPOCH_server_storeCrypto",2];
closeDialog 0;
createDialog "InteractBank";
lbClear 21500;
{
_index = lbAdd[21500, name _x];
lbSetData[21500, _index, netId _x];
} forEach(playableUnits - [player]);
};
_return = true;
};
};
_return