Epoch/Sources/epoch_server/compile/epoch_player
vbawol 05322dfb1c test get|setUnitLoadout on player login
since setUnitLoadout arguments can be global and have global effect it
may work better than some of the inventory commands that only work with
local args. (like: https://community.bistudio.com/wiki/addBackpack,
https://community.bistudio.com/wiki/addWeapon, etc.)

If this helps then, a more Ideal fix would be to just use getUnitLoadout
on player save and setUnitLoadout on player logins.
2017-06-23 16:15:23 -05:00
..
EPOCH_fnc_addItemToX.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_fnc_savePlayer.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_server_checkPlayer.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_deadPlayer.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_deadPlayerDetonate.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_equippedItem.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_loadPlayer.sqf test get|setUnitLoadout on player login 2017-06-23 16:15:23 -05:00
EPOCH_server_makeSP.sqf Force Save Player after Spawnpoint set 2017-05-11 21:59:59 +02:00
EPOCH_server_onPlayerDisconnect.sqf pre 0.6 updates 2017-05-26 08:32:34 -05:00
EPOCH_server_PayCrypto.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_playerSetVariable.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_respawnPlayer.sqf minor fixes and cleanup 2017-05-01 15:26:18 -05:00
EPOCH_server_revivePlayer.sqf update usage of createGroup to 1.68+ 2017-03-26 10:21:26 -05:00
EPOCH_server_savePlayer.sqf minor fixes and cleanup 2017-05-01 15:26:18 -05:00
EPOCH_server_storeCrypto.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_unpackBackpack.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00