Epoch/Sources/epoch_server_settings/config.cpp
2017-10-23 01:45:14 -05:00

295 lines
9.0 KiB
C++

/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Epoch Server Settings Config
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settngs/config.cpp
*/
#define _ARMA_
class CfgPatches {
class A3_server_settings {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
epochVersion = "1.0.0";
requiredAddons[] = {};
#include "build.hpp"
};
};
// inport loot tables
#include "configs\CfgMainTable.h"
#include "configs\CfgLootTable.h"
#include "configs\CfgLootTable_CUP.h"
#include "configs\CfgLootTable_MAD.h"
#include "configs\CfgLootTable_MADCUP.h"
// vehicle textures
#include "configs\CfgEpochVehicles.h"
// security checks
#include "configs\security\security_checks.h"
// props template
#include "configs\templates\CfgPropTemplate.h"
// import settings
class CfgEpochServer
{
#include "\@epochhive\epochah.hpp"
#include "\@epochhive\epochconfig.hpp"
};
// map config
class CfgEpoch
{
class Default
{
worldSize = 12000;
plantLimit = 10;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5}
};
radioactiveLocations[] = {"NameCityCapital", "NameCity", "Airport"};
radioactiveLocationsCount = 3;
// Block radioactive locations spawn
radioactiveLocBLObjects[] = {"PlotPole_EPOCH"};
radioactiveLocBLDistance = 500;
customRadioactiveLocations[] = { // position , intensity , object to spawn radiated
// {{11650,11900,0}, 500, "Land_Device_assembled_F"},
// {{0,0,0}, 0, ""} //any of these will throw an error in the rpt
// leave this empty to spawn 0 custom locations
};
traderBlds[] = {"House", "Building"};
traderHomes[] = {"House", "Building"};
traderUniforms[] = {"U_OG_leader", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_tricolour", "U_C_Poloshirt_salmon", "U_C_Poloshirt_redwhite", "U_C_Poor_1", "U_C_WorkerCoveralls", "U_C_Journalist", "U_C_Scientist", "U_OrestesBody"};
containerPos[] = {};
telePos[] = {};
lightPos[] = {
{-16.623,-8.50195,-10.5417},
{15.0352,-9.08594,-10.5417}
};
debugBoxClass = "Debug_static_F";
cloneClasses[] = {"clone_empty_static_F", "clone_male_static_F", "clone_female_static_F"};
propsPos[] = {};
staticNpcPos[] = {};
forcedVehicleSpawnTable = "";
forcedLootSpawnTable = "";
allowedVehiclesList[] = {
{"C_Offroad_01_EPOCH",8},
{"C_Quadbike_01_EPOCH",8},
{"C_Hatchback_01_EPOCH",10},
{"C_Hatchback_02_EPOCH",10},
{"C_SUV_01_EPOCH",10},
{"C_Rubberboat_EPOCH",5},
{"C_Rubberboat_02_EPOCH",5},
{"C_Rubberboat_03_EPOCH",5},
{"C_Rubberboat_04_EPOCH",5},
{"C_Van_01_box_EPOCH",8},
{"C_Van_01_transport_EPOCH",9},
{"C_Boat_Civil_01_EPOCH",5},
{"C_Boat_Civil_01_police_EPOCH",5},
{"C_Boat_Civil_01_rescue_EPOCH",5},
{"B_Heli_Light_01_EPOCH",2},
{"B_SDV_01_EPOCH",2},
{"B_MRAP_01_EPOCH",3},
{"I_MRAP_03_EPOCH", 3},
{"B_Truck_01_transport_EPOCH",1},
{"B_Truck_01_covered_EPOCH",2},
{"B_Truck_01_mover_EPOCH",1},
{"B_Truck_01_box_EPOCH",1},
{"O_Truck_02_covered_EPOCH",2},
{"O_Truck_02_transport_EPOCH",1},
{"O_Truck_03_covered_EPOCH",1},
{"O_Truck_02_box_EPOCH",1},
{"I_Heli_light_03_unarmed_EPOCH",1},
{"O_Heli_Light_02_unarmed_EPOCH",1},
{"I_Heli_Transport_02_EPOCH",1},
{"O_Heli_Transport_04_EPOCH",1},
{"O_Heli_Transport_04_bench_EPOCH",1},
{"O_Heli_Transport_04_box_EPOCH",1},
{"O_Heli_Transport_04_covered_EPOCH",1},
{"B_Heli_Transport_03_unarmed_EPOCH",1},
{"jetski_epoch",7},
{"K01",2},
{"K02",2},
{"K03",2},
{"K04",2},
{"ebike_epoch",7},
{"mosquito_epoch",5},
{"C_Heli_Light_01_civil_EPOCH",5}
};
allowedVehiclesList_CUP[] = {
{"C_Offroad_01_EPOCH",4},
{"C_Quadbike_01_EPOCH",4},
{"C_Hatchback_01_EPOCH",5},
{"C_Hatchback_02_EPOCH",5},
{"C_SUV_01_EPOCH",5},
{"C_Rubberboat_EPOCH",2},
{"C_Rubberboat_02_EPOCH",2},
{"C_Rubberboat_03_EPOCH",2},
{"C_Rubberboat_04_EPOCH",2},
{"C_Van_01_box_EPOCH",4},
{"C_Van_01_transport_EPOCH",4},
{"C_Boat_Civil_01_EPOCH",5},
{"C_Boat_Civil_01_police_EPOCH",2},
{"C_Boat_Civil_01_rescue_EPOCH",2},
{"B_Heli_Light_01_EPOCH",2},
{"B_SDV_01_EPOCH",2},
{"B_MRAP_01_EPOCH",2},
{"I_MRAP_03_EPOCH", 2},
{"B_Truck_01_transport_EPOCH",1},
{"B_Truck_01_covered_EPOCH",2},
{"B_Truck_01_mover_EPOCH",1},
{"B_Truck_01_box_EPOCH",1},
{"O_Truck_02_covered_EPOCH",2},
{"O_Truck_02_transport_EPOCH",1},
{"O_Truck_03_covered_EPOCH",1},
{"O_Truck_02_box_EPOCH",1},
{"I_Heli_light_03_unarmed_EPOCH",1},
{"O_Heli_Light_02_unarmed_EPOCH",1},
{"I_Heli_Transport_02_EPOCH",1},
{"O_Heli_Transport_04_EPOCH",1},
{"O_Heli_Transport_04_bench_EPOCH",1},
{"O_Heli_Transport_04_box_EPOCH",1},
{"O_Heli_Transport_04_covered_EPOCH",1},
{"B_Heli_Transport_03_unarmed_EPOCH",1},
{"jetski_epoch",3},
{"K01",1},
{"K02",1},
{"K03",1},
{"K04",1},
{"ebike_epoch",3},
{"mosquito_epoch",3},
{"C_Heli_Light_01_civil_EPOCH",2},
{"CUP_C_Fishing_Boat_Chernarus",2},
{"CUP_C_LR_Transport_CTK",2},
{"CUP_B_Zodiac_USMC",2},
{"CUP_C_Skoda_Red_CIV",2},
{"CUP_C_Skoda_White_CIV",2},
{"CUP_C_Skoda_Blue_CIV",2},
{"CUP_C_Skoda_Green_CIV",2},
{"CUP_C_SUV_CIV",2},
{"CUP_B_HMMWV_Transport_USA",2},
{"CUP_B_HMMWV_Unarmed_USA",2},
{"CUP_C_SUV_TK",2},
{"CUP_B_LR_Transport_CZ_D",2},
{"CUP_C_Datsun_Covered",2},
{"CUP_C_Datsun_Plain",2},
{"CUP_C_Datsun_Tubeframe",2},
{"CUP_C_Datsun_4seat",2},
{"CUP_C_Datsun",2},
{"CUP_C_Golf4_green_Civ",2},
{"CUP_C_Golf4_red_Civ",2},
{"CUP_C_Golf4_blue_Civ",2},
{"CUP_C_Golf4_black_Civ",2},
{"CUP_C_Golf4_kitty_Civ",2},
{"CUP_C_Golf4_reptile_Civ",2},
{"CUP_C_Golf4_camodigital_Civ",2},
{"CUP_C_Golf4_camodark_Civ",2},
{"CUP_C_Golf4_camo_Civ",2},
{"CUP_B_M1030",2},
{"CUP_C_Ural_Civ_03",2},
{"CUP_C_Ural_Open_Civ_03",2},
{"CUP_C_Ural_Civ_02",2},
{"CUP_B_TowingTractor_USMC",2},
{"CUP_C_C47_CIV",2},
{"CUP_B_LR_Transport_CZ_W",2},
{"CUP_C_Golf4_white_Civ",2},
{"CUP_C_Golf4_whiteblood_Civ",2},
{"CUP_C_Golf4_yellow_Civ",2},
{"CUP_C_Octavia_CIV",2},
{"CUP_C_Ural_Civ_01",2},
{"CUP_C_Ural_Open_Civ_01",2},
{"CUP_B_Ural_CDF",2},
{"CUP_B_Ural_Open_CDF",2},
{"CUP_C_Ural_Open_Civ_02",2},
{"CUP_B_HMMWV_Ambulance_USA",2},
{"CUP_C_UAZ_Unarmed_TK_CIV",2},
{"CUP_C_UAZ_Open_TK_CIV",2},
{"CUP_B_UAZ_Unarmed_CDF",2},
{"CUP_B_Ural_Empty_CDF",2},
{"CUP_C_DC3_CIV",2}
};
allowedVehiclesList_MAD[] = {
{"jetski_epoch",5},
{"ebike_epoch",5},
{"mosquito_epoch",5},
{"chums_buggy_1",10},
{"plymouth_rock_1",5},
{"warrig_black",5},
{"nux_car_1",10},
{"interceptor_1",5},
};
allowedVehiclesList_MADCUP[] = {
{"jetski_epoch",3},
{"ebike_epoch",1},
{"mosquito_epoch",3},
{"chums_buggy_1",7},
{"plymouth_rock_1",4},
{"warrig_black",4},
{"nux_car_1",7},
{"interceptor_1",4},
{"CUP_C_Fishing_Boat_Chernarus",2},
{"CUP_C_Skoda_Red_CIV",1},
{"CUP_C_Skoda_White_CIV",1},
{"CUP_C_Skoda_Blue_CIV",1},
{"CUP_C_Skoda_Green_CIV",1},
{"CUP_C_Datsun_Covered",1},
{"CUP_C_Datsun_Plain",1},
{"CUP_C_Datsun_Tubeframe",1},
{"CUP_C_Datsun_4seat",1},
{"CUP_C_Datsun",1},
{"CUP_C_Golf4_green_Civ",1},
{"CUP_C_Golf4_red_Civ",1},
{"CUP_C_Golf4_blue_Civ",1},
{"CUP_C_Golf4_black_Civ",1},
{"CUP_C_Golf4_kitty_Civ",1},
{"CUP_C_Golf4_reptile_Civ",1},
{"CUP_C_Golf4_camodigital_Civ",1},
{"CUP_C_Golf4_camodark_Civ",1},
{"CUP_C_Golf4_camo_Civ",1},
{"CUP_B_M1030",2},
{"CUP_C_Golf4_white_Civ",1},
{"CUP_C_Golf4_whiteblood_Civ",1},
{"CUP_C_Golf4_yellow_Civ",1},
{"CUP_C_Octavia_CIV",1},
};
};
#include "configs\maps\bornholm.h"
#include "configs\maps\stratis.h"
#include "configs\maps\altis.h"
#include "configs\maps\chernarus.h"
#include "configs\maps\chernarusredux.h"
#include "configs\maps\chernarus_summer.h"
#include "configs\maps\australia.h"
#include "configs\maps\takistan.h"
#include "configs\maps\Zargabad.h"
#include "configs\maps\esseker.h"
#include "configs\maps\Sara.h"
#include "configs\maps\SaraLite.h"
#include "configs\maps\Sara_dbe1.h"
#include "configs\maps\Bootcamp_ACR.h"
#include "configs\maps\Desert_E.h"
#include "configs\maps\Mountains_ACR.h"
#include "configs\maps\Porto.h"
#include "configs\maps\ProvingGrounds_PMC.h"
#include "configs\maps\Shapur_BAF.h"
#include "configs\maps\Utes.h"
#include "configs\maps\Woodland_ACR.h"
#include "configs\maps\Napf.h"
#include "configs\maps\tanoa.h"
#include "configs\maps\Malden.h"
};