Epoch/Sources/epoch_code/compile/event_handlers/EPOCH_HandleDamage.sqf
2019-07-21 16:45:23 +02:00

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/*
Author: He-Man - EpochMod.com
Contributors:
Description:
HandleDamage Eventhandler for A3 Epoch
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/EPOCH_HandleDamage.sqf
*/
params ["_unit", "_selection", "_damage", "_source", "_projectile", "_hitIndex", "_instigator", "_hitPoint"];
if !(_source isEqualTo _unit) then {
if ((missionnamespace getvariable ["EPOCH_HandleDamageTimeOut",diag_ticktime]) > diag_ticktime) exitwith {}; // prevent multiple actions here
switch _projectile do {
case "B_EnergyPack": {
EPOCH_HandleDamageTimeOut = diag_ticktime + 0.1;
if (currentweapon _source isEqualTo "pvcrifle_01_epoch") then {
if !(lifeState _unit == "INCAPACITATED") then {
EPOCH_HandleDamageTimeOut = diag_ticktime + 1;
_unit setUnconscious true;
EPOCH_UnconsciousTime = diag_ticktime + 60 + (random 120);
["You are Knocked out for a while...",5] call Epoch_Message;
};
}
else {
if (_source distance _unit > 10) exitwith {};
if !(missionnamespace getvariable ["EPOCH_OldRevive",false]) then {
_attachments = handgunItems _source;
if ("Heal_EPOCH" in _attachments) then {
if (lifeState _unit == "INCAPACITATED") exitwith {
EPOCH_HandleDamageTimeOut = diag_ticktime + 1;
_unit setUnconscious false;
_unit playMoveNow 'AmovPercMstpSnonWnonDnon';
};
_highestDMG = 0;
_currentHIT = -1;
_currentDMG = 0;
{
_currentDMG = _x;
if (_currentDMG > _highestDMG) then{
_highestDMG = _currentDMG;
_currentHIT = _forEachIndex;
};
}forEach((getAllHitPointsDamage _unit) param[2,[]]);
if (_highestDMG > 0) then {
_newDMG = 0;
[_unit,[[_currentHIT,_newDMG]]] call EPOCH_client_repairVehicle;
} else {
if ((damage _unit) > 0) then {
[_unit,["ALL",0],player,Epoch_personalToken] remoteExec ["EPOCH_server_repairVehicle",2];
};
};
};
if ("Defib_EPOCH" in _attachments) then {
if !(alive _unit) then {
EPOCH_HandleDamageTimeOut = diag_ticktime + 1;
[_unit,_source,Epoch_personalToken] remoteExec ["EPOCH_server_revivePlayer",2];
};
};
};
};
};
case "B_KnockOut": {
if !(lifeState _unit == "INCAPACITATED") then {
EPOCH_HandleDamageTimeOut = diag_ticktime + 1;
_unit setUnconscious true;
EPOCH_UnconsciousTime = diag_ticktime + 60 + (random 120);
["You are Knocked out for a while...",5] call Epoch_Message;
};
};
};
};
_damage