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38 lines
1.2 KiB
Plaintext
38 lines
1.2 KiB
Plaintext
/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Sends message server to save custom variables from player
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/functions/EPOCH_pushCustomVar.sqf
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Example:
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true call EPOCH_pushCustomVar;
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Parameter(s):
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_this: BOOL - true = fast save, false = slow save window
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Returns:
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NOTHING
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_customVars","_lastSave","_time"];
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//[[[end]]]
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_time = if (_this) then [{15},{80}];
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_lastSave = missionNamespace getVariable["EPOCH_lastSave", diag_tickTime];
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if ((diag_tickTime - _lastSave) >= _time) then {
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EPOCH_playerHitPoints = ((getAllHitPointsDamage player) param [2,[]]);
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_customVars = [];
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{
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_customVars pushBack (missionNamespace getVariable format["EPOCH_player%1",_x]);
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} forEach (missionNamespace getVariable["EPOCH_customVars", []]);
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[player,_customVars,missionNamespace getVariable "Epoch_personalToken"] remoteExec ["EPOCH_fnc_savePlayer",2];
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missionNamespace setVariable["EPOCH_lastSave", diag_tickTime];
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};
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