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e97c17ce12
[Added] Starting to add support for Tanoa. (more loot positions and world interaction configs still needed) [Changed] move vehicle EH init before setdamage. [Changed] add extra debug to load vehicles. [Changed] Tool: buildings without loot pos script now uses mission config and terrain objects command. [Fixed] take into account trader stored per class vehicle limits when spawning new vehicles. |
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.. | ||
altis.h | ||
australia.h | ||
Bootcamp_ACR.h | ||
bornholm.h | ||
chernarus_summer.h | ||
chernarus.h | ||
Desert_E.h | ||
esseker.h | ||
Mountains_ACR.h | ||
Napf.h | ||
Porto.h | ||
ProvingGrounds_PMC.h | ||
Sara_dbe1.h | ||
Sara.h | ||
SaraLite.h | ||
Shapur_BAF.h | ||
stratis.h | ||
takistan.h | ||
tanoa.h | ||
Utes.h | ||
vr.h | ||
Woodland_ACR.h | ||
zargabad.h |