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87c23b106f
* first build for 0.3.8 * 0.3.8.0190 * 0.3.8.0202 * 0.3.8.0213 * 0.3.7.0214 * 0.3.8.0222 * 0.3.8.0246 * 0.3.8.0247 fixed typo * 0.3.8.0249 more fixes for server compiler * 0.3.8.0256 * add build number and simple batch file for packing * match build number with internal * add build numbers to server pbo's and mission files also reworked build script for more options * 0.3.8.0261 * 0.3.8.0261 * 0.3.8.0283 * 0.3.8.0284 * changelog * 0.3.8.0307 * 0.3.8.0311 * remove old BEC plugin * update redis-server.exe to latest build and full config * 0.3.8.0314 * 0.3.8.0315 * inverse logic This should correctly prevent spawning these units nearby jammer or protection zones * use pushbackUnique here * optimized loot function by using selectRandom instead of slower sqf logic * 0.3.8.0316 * make use of new getDir functionality instead of BIS fnc * add lower disconnect value to server.cfg * use new getpos functionality * 0.3.8.0317 * 0.3.8.0319 * 0.3.8.0327 * 0.3.8.0338 changelog update tba * changelog * 0.3.8.0341 * BE update * 0.3.8.0353 * changelog * removed duplicates * 0.3.8.0355 fixed error in getIDC * 0.3.8.0356 revert to BIS_fnc_param as params threw errors * 0.3.8.0357 fixes for #496 #497 * 0.3.8.0359 fixed #497 fixed #496 * 0.3.8.0365 * 0.3.8.0371 * 0.3.8.0373 * 0.3.8.0379 * 0.3.8.0381 * 0.3.8.0386 * 0.3.8.0393 * 0.3.8.0395 * 0.3.8.0396 * 0.3.8.0397 * 0.3.8.0406 * 0.3.8.0409 * 0.3.8.0410 loot balance suppress error in spawnloot make near object check based on building size * 0.3.8.0412 * 0.3.8.0414 removed classes with scope 0 test remove loot trash on gear for #498 fixed #501 * 0.3.8.0415 * same
117 lines
3.8 KiB
Plaintext
117 lines
3.8 KiB
Plaintext
/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Request trash loot event
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_lootTrash.sqf
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*/
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private["_found", "_return", "_foundLocalAnimal", "_str", "_blood", "_foundTerminal", "_index"];
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_return = false;
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_config = 'CfgEpochClient' call EPOCH_returnConfig;
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_configWorldInteractions = (_config >> "CfgWorldInteractions");
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_configWorldName = (_config >> worldname);
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if (diag_tickTime - EPOCH_lastTrash > 2) then {
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EPOCH_lastTrash = diag_tickTime;
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_destroyTrashObj = objNull;
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_lootAnimalObj = objNull;
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_bankTerminal = objNull;
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_trashType = 0;
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_objects = nearestObjects[player, [], 2];
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{
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_found = false;
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_foundTerminal = false;
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_foundLocalAnimal = false;
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if !(_x isKindOf "All") then {
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if (alive _x) then {
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_str = str(_x);
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_inputWorldTypes = ["bankTerminal"];
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_inputWorldTypes append getArray(_configWorldName >> "TrashClasses");
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_getWorldTypes = [_str, _inputWorldTypes] call EPOCH_worldObjectType;
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{
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_found = _getWorldTypes param [_inputWorldTypes find _x, false];
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if (_found) exitWith{ _trashType = _forEachIndex };
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} forEach getArray(_configWorldName >> "TrashClasses");
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_foundTerminal = _getWorldTypes param [_inputWorldTypes find "bankTerminal", false];
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};
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} else {
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if (alive _x) then {
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_foundTerminal = (getNumber(_configWorldInteractions >> (typeOf _x) >> "bankTerminal") == 1);
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if (_x isKindOf "Snake_random_EPOCH") then {
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_foundLocalAnimal = true;
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if (random 1 < 0.1) then {
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EPOCH_playerToxicity = (EPOCH_playerToxicity + (random(100 - EPOCH_playerImmunity))) min 100;
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};
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};
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} else {
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if ((_x isKindOf "Animal_Base_F" && !(_x isKindOf "Dog_Base_F")) || (typeOf _x) in["Epoch_Sapper_F", "Epoch_SapperB_F", "Epoch_Cloak_F", "I_UAV_01_F"]) then {
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_foundLocalAnimal = true;
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};
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};
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};
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if (_found) exitWith{ _destroyTrashObj = _x };
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if (_foundLocalAnimal) exitWith{ _lootAnimalObj = _x };
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if (_foundTerminal) exitWith{ _bankTerminal = _x };
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}forEach _objects;
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if (!isNull _lootAnimalObj) then {
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_bloodPos = getPosATL _lootAnimalObj;
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_blood = "BloodSplat" createVehicleLocal _bloodPos;
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_blood setPosATL _bloodPos;
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EPOCH_playerSoiled = (EPOCH_playerSoiled + 1) min 100;
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// send
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[_lootAnimalObj, player, Epoch_personalToken] remoteExec ["EPOCH_server_lootAnimal",2];
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_return = true;
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["<t size='1.6' color='#99ffffff'>Object Looted</t>", 5] call Epoch_dynamicText;
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};
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if (!isNull _destroyTrashObj) then {
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[_destroyTrashObj, _trashType, player, Epoch_personalToken] remoteExec ["EPOCH_server_destroyTrash",2];
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EPOCH_playerSoiled = (EPOCH_playerSoiled + 1) min 100;
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_return = true;
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["<t size='1.6' color='#99ffffff'>Object Looted</t>", 5] call Epoch_dynamicText;
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// Snake Den
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if (random 1 < 0.04) then {
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_animalPos = getposATL _destroyTrashObj;
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_randomAIClass = selectRandom ["Snake_random_EPOCH", "Snake2_random_EPOCH"];
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_animals = [];
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for "_i" from 1 to 2 step 1 do {
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_animal = createAgent[_randomAIClass, _animalPos, [], 0, "CAN_COLLIDE"];
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_animal setVariable["BIS_fnc_animalBehaviour_disable", true];
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_id = [_animal, true] execFSM "\x\addons\a3_epoch_code\System\Animal_brain.fsm";
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_animals pushBack _animal;
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};
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_animals remoteExec ["EPOCH_localCleanup",2];
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};
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};
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if (!isNull _bankTerminal) then {
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// make balance request
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if (isNil "EPOCH_bankTransferActive") then {
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[player, [], Epoch_personalToken] remoteExec ["EPOCH_server_storeCrypto",2];
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closeDialog 0;
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createDialog "InteractBank";
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lbClear 21500;
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{
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_index = lbAdd[21500, name _x];
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lbSetData[21500, _index, netId _x];
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} forEach(playableUnits - [player]);
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};
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_return = true;
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};
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};
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_return
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