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df12dc1b61
Player Location Marker with Assigned GPS Death Marker location saved only when assigned GPS on death CfgEpochClient on/off toggle for hosts DynaMenu on map toggle for players New Marker Sets come to life! First set of functions for Local Marker Sets as needed for the above feature additions |
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.. | ||
EPOCH_client_updatePlayerStat.sqf | ||
EPOCH_colorRange.sqf | ||
EPOCH_convertTemp.sqf | ||
EPOCH_fn_returnConfigEntryV2.sqf | ||
EPOCH_fnc_addItemOverflow.sqf | ||
EPOCH_fnc_addMagazineOverflow.sqf | ||
EPOCH_fnc_arrayStringToBool.sqf | ||
EPOCH_fnc_arrayToLogic.sqf | ||
EPOCH_fnc_createLocalMarkerSet.sqf | ||
EPOCH_fnc_cursorTarget.sqf | ||
EPOCH_fnc_deleteLocalMarkerSet.sqf | ||
EPOCH_fnc_dirToFuzzy.sqf | ||
EPOCH_fnc_dynamicFSM.sqf | ||
EPOCH_fnc_findRandomPosBehind.sqf | ||
EPOCH_fnc_findSafePos.sqf | ||
EPOCH_fnc_findSapperStalkLocation.sqf | ||
EPOCH_fnc_getHitPointsDamageAverage.sqf | ||
EPOCH_fnc_isInsideBuilding.sqf | ||
EPOCH_fnc_playerAttachToAntagonist.sqf | ||
EPOCH_fnc_playerDeath.sqf | ||
EPOCH_fnc_playerDeathDetonate.sqf | ||
EPOCH_fnc_playerDeathMorph.sqf | ||
EPOCH_fnc_playerFired.sqf | ||
EPOCH_fnc_playerSetVariable.sqf | ||
EPOCH_fnc_returnHudVar.sqf | ||
EPOCH_fnc_setVariableLimited.sqf | ||
EPOCH_fnc_spawnEffects.sqf | ||
EPOCH_fnc_stringLeft.sqf | ||
EPOCH_fnc_triggerAntagonist.sqf | ||
EPOCH_fnc_vectorDivide.sqf | ||
EPOCH_giveAttributes.sqf | ||
EPOCH_itemData.sqf | ||
EPOCH_itemDisplayName.sqf | ||
EPOCH_itemPicture.sqf | ||
EPOCH_returnConfig.sqf | ||
EPOCH_returnConfigV2.sqf | ||
Epoch_SortArrayByDistance.sqf | ||
EPOCH_worldObjectType.sqf |