Disabled Flip Vehicle function. Its causing more harm than helping.
Removed spawn message for spawning bike and mozzie. Epoch has a message stating its a temp vehicle.
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@ -7,7 +7,7 @@ if hasInterface then
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{
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[] ExecVM "addons\Status_Bar\init_statusBar.sqf";
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[] ExecVM "VEMFr_client\sqf\initClient.sqf"; // Client-side part of VEMFr
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FlipVic = compileFinal preProcessFileLineNumbers "scripts\flip.sqf";
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//FlipVic = compileFinal preProcessFileLineNumbers "scripts\flip.sqf";
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execVM "scripts\playermarker.sqf";
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execVM "addons\service_point\service_point.sqf";
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};
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@ -17,4 +17,4 @@ SA_MAX_TOWED_CARGO = 1;
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//Test of AI mod
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TCL_Path = "TCL_System\";
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call compile preprocessFileLineNumbers (TCL_Path+"TCL_Preprocess.sqf");
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call compile preprocessFileLineNumbers (TCL_Path+"TCL_Preprocess.sqf");
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@ -7,4 +7,4 @@ SPAZ = [player, _spawnPos, _spawnDir];
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sleep 3;
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publicVariableServer "SPAZ";
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sleep 1;
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['You spawned a bike!. Gone at restart!',0,0.7,2,0] spawn bis_fnc_dynamictext;
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//['You spawned a bike!. Gone at restart!',0,0.7,2,0] spawn bis_fnc_dynamictext;
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@ -7,4 +7,4 @@ UDMOZZIE = [player, _spawnPos, _spawnDir];
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sleep 3;
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publicVariableServer "UDMOZZIE";
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sleep 1;
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['You spawned a Mozzie. Gone at restart!',0,0.7,2,0] spawn bis_fnc_dynamictext;
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//['You spawned a Mozzie. Gone at restart!',0,0.7,2,0] spawn bis_fnc_dynamictext;
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