2023-09-23 14:05:31 +00:00
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/*
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schedules deletion of all remaining alive AI and mission objects.
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By Ghostrider-GRG-
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Copyright 2016
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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2023-11-01 01:57:49 +00:00
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#include "\x\addons\GMS\Compiles\Init\GMS_defines.hpp"
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2023-09-23 14:05:31 +00:00
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params["_coords","_mines","_objects","_hiddenObjects","_GMS_AllMissionAI","_markerName","_cleanupAliveAITimer","_cleanupCompositionTimer",["_isScubaMission",false]];
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[_mines] call GMS_fnc_clearMines;
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[_objects, (diag_tickTime + _cleanupCompositionTimer)] call GMSCore_fnc_addToDeletionCue;
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GMS_hiddenTerrainObjects pushBack[_hiddenObjects,(diag_tickTime + _cleanupCompositionTimer)];
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[_GMS_AllMissionAI, (diag_tickTime + _cleanupAliveAITimer)] call GMSCore_fnc_addToDeletionCue;
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GMS_missionsRunning = GMS_missionsRunning - 1;
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GMS_ActiveMissionCoords = GMS_ActiveMissionCoords - [ _coords];
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if !(_isScubaMission) then
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{
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GMS_recentMissionCoords pushback [_coords,diag_tickTime];
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[_markerName,"inactive",[0,0,0]] call GMS_fnc_updateMissionQue;
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};
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if (_isScubaMission) then
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{
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GMS_priorDynamicUMS_Missions pushback [_coords,diag_tickTime];
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GMS_UMS_ActiveDynamicMissions = GMS_UMS_ActiveDynamicMissions - [_coords];
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GMS_dynamicUMS_MissionsRuning = GMS_dynamicUMS_MissionsRuning - 1;
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};
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