mirror of
https://github.com/Ghostrider-DbD-/GMS_RC.git
synced 2024-08-30 16:02:11 +00:00
Sorted issues with static missions
Removed most debugging code. Static missions randomly selected from a list of available missions. See changelog for details.
This commit is contained in:
parent
2a7304960c
commit
22a6fc572a
@ -18,7 +18,8 @@ private "_markers";
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"_markerColor",
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"_markerType", // Use either the name of the icon or "ELLIPSE" or "RECTANGLE" where non-icon markers are used
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["_markerSize",[0,0]],
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["_markerBrush","GRID"]
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["_markerBrush","GRID"],
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["_showMarkers",true]
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];
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if (GMS_debugLevel > 3) then
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@ -41,22 +42,28 @@ if (GMS_debugLevel > 3) then
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if (toUpper(_markerType) in ["ELLIPSE","RECTANGLE"]) then // not an Icon ....
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{
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private _m = createMarker [GMS_missionMarkerRootName + _markerName,_markerPos];
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_m setMarkerShape _markerType;
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_m setMarkerColor _markerColor;
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_m setMarkerBrush _markerBrush;
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_m setMarkerSize _markerSize;
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If (_showMarkers) then {
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_m setMarkerShape _markerType;
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_m setMarkerColor _markerColor;
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_m setMarkerBrush _markerBrush;
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_m setMarkerSize _markerSize;
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};
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private _m2 = createMarker [GMS_missionMarkerRootName + _markerName + "label", _markerPos];
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_m2 setMarkerType "loc_destroy";
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_m2 setMarkerColor "ColorWhite";
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_m2 setMarkerText _markerLabel;
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if (_showMarkers) then {
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_m2 setMarkerType "loc_destroy";
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_m2 setMarkerColor "ColorWhite";
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_m2 setMarkerText _markerLabel;
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};
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_markers = [_m,_m2];
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//diag_log format["_fnc_createMarkers: case of ELLIPSE/RECTANGLE: _markers = %1",_markers];
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} else {
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private _m = "";
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private _m2 = createMarker [GMS_missionMarkerRootName + _markerName + "label", _markerPos];
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_m2 setMarkerType _markerType;
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_m2 setMarkerColor _markerColor;
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_m2 setMarkerText _markerLabel;
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if (_showMarkers) then {
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_m2 setMarkerType _markerType;
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_m2 setMarkerColor _markerColor;
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_m2 setMarkerText _markerLabel;
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};
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_markers = [_m,_m2];
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//diag_log format["_fnc_createMarkers: case of ICON: _markers = %1",_markers];
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};
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@ -43,8 +43,9 @@ GMS_spawnHelisPass = 0;
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//GMS_aiKilled = false;
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GMS_triggered = false;
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GMS_revealMode = "detailed"; //""basic" /*group or vehicle level reveals*/,detailed /*unit by unit reveals*/";
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GMS_dynamicMissionsSpawned = 0;
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GMS_MissionsSpawned = 0;
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GMS_missionData = [];
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GMS_initializedMissionsList = [];
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GMS_landVehiclePatrols = [];
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GMS_aircraftPatrols = [];
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@ -26,7 +26,9 @@ private ["_abort","_crates","_aiGroup","_objects","_groupPatrolRadius","_mission
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"_chanceMissionSpawned",
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"_rewardVehicles",
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// New private Variables from 10-15-23
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"_timeoutMsg"
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"_timeoutMsg",
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"_missionLandscapeMode",
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"_showMarker"
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];
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params["_markerName",["_aiDifficultyLevel","Red"]];
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@ -92,6 +94,7 @@ if (isNil "_missionemplacedweapons") then {_missionemplacedweapons = []};
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// Allow for and capture any custom difficult setting in the mission
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if !(isNil "_difficulty") then {_aiDifficultyLevel = _difficulty};
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if (isNil "_timeoutMsg") then {_timeoutMsg = ""};
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if (isNil "_showMarker") then {_showMarker = true};
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_markerType params["_markerType",["_markersize",[250,250]],["_markerBrush","GRID"]];
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private _paraSkill = _aiDifficultyLevel;
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@ -100,12 +103,12 @@ private _paraSkill = _aiDifficultyLevel;
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if !(_spawnCratesTiming in GMS_validLootSpawnTimings) then
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{
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[format['Invalid crate spawn timing %1 found in mission %2 :: default value atMissionSpawnGround used',_spawnCratesTiming,_markerMissionName],"<WARNING>"] call GMS_fnc_log;
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_spawnCratesTiming = atMissionSpawnGround;
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_spawnCratesTiming = "atMissionSpawnGround";
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};
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if !(_loadCratesTiming in GMS_validLootLoadTimings) then
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{
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[format['Invalid crate loading timing %1 found in mission %2 :: default atMissionSpawn value used',_loadCratesTiming,_markerMissionName],"<WARNING>"] call GMS_fnc_log;
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_loadCratesTiming = atMissionSpawn;
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_loadCratesTiming = "atMissionSpawn";
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};
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if !(_endCondition in GMS_validEndStates) then
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{
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@ -119,7 +122,8 @@ private _markerConfigs = [
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_markerType,
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_markerColor,
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_markerSize,
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_markerBrush
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_markerBrush,
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_showMarker
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];
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private _paraConfigs = [
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@ -12,7 +12,7 @@ params[["_missionList",[]],["_path",""],["_marker",""],["_difficulty","Red"],["_
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//diag_log format["_addMissionToQue: _this = %1",_this];
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//{
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//diag_log format["_addMissionToQue: _this %1 = %2",_forEachIndex, _this select _forEachIndex];
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// diag_log format["_addMissionToQue: _this %1 = %2",_forEachIndex, _this select _forEachIndex];
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//} forEach _this;
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private "_waitTime";
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@ -22,13 +22,13 @@ if (_isStatic) then {
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_waitTime = diag_tickTime + (_tMin) + random((_tMax) - (_tMin));
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};
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diag_log format["_addMissionToQue: _waitTime = %1",_waitTime];
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//diag_log format["_addMissionToQue: _waitTime = %1",_waitTime];
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private _missionsData = []; // Parameters definine each of the missions for this difficulty are stored as arrays here.
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{
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private _missionFile = format["\GMS\Missions\%1\%2.sqf",_path,_x];
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diag_log format["_addMissionToQue: _missionFile = %1",_missionFile];
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//diag_log format["_addMissionToQue: _missionFile = %1",_missionFile];
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private _missionCode = compileFinal preprocessFileLinenumbers _missionFile;//return all of the values that define how the mission is spawned as an array of values
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if !(isNil "_missionCode") then
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{
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@ -36,10 +36,10 @@ private _missionsData = []; // Parameters definine each of the missions for this
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if !(isNil "_data") then
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{
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_missionsData pushBack _data;
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diag_log format["_addMissionToQue: _data = %1",_data];
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//diag_log format["_addMissionToQue: _data = %1",_data];
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};
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} else {
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diag_log format["bad path\mission combination %1",_missionFile];
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//diag_log format["bad path\mission combination %1",_missionFile];
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};
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} forEach _missionList;
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@ -56,7 +56,7 @@ private _missions = [
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_missionsData, // Array of data about individual missions that could be spawned. The data table for each mission is defined in _missionSpawner
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_isStatic
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];
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diag_log format["_addMissionToQue (55): _missions = %1",_missions];
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//diag_log format["_addMissionToQue (55): _missions = %1",_missions];
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GMS_missionData pushBack _missions;
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@ -22,25 +22,25 @@ params[
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"_isStatic"
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];
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// _missionConfigs is configured as:
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/*
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params [
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_aiDifficultyLevel, // index 0
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_markerConfigs, // index 1
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_endCondition, // index 2
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_isscubamission, // index 3
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_missionLootConfigs, // index 4
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_aiConfigs, // index 5
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_missionMessages, // index 6
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_paraConfigs, // index 7
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_defaultMissionLocations, // index 8
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_maxMissionRespawns, // index 9
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_timesSpawned, // index 10
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_chanceMissionSpawned, // index 11
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_isSpawned, // index 12
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_spawnedAt // index 13
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];
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*/
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// _missionConfigs is configured as:
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/*
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params [
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_aiDifficultyLevel, // index 0
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_markerConfigs, // index 1
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_endCondition, // index 2
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_isscubamission, // index 3
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_missionLootConfigs, // index 4
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_aiConfigs, // index 5
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_missionMessages, // index 6
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_paraConfigs, // index 7
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_defaultMissionLocations, // index 8
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_maxMissionRespawns, // index 9
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_timesSpawned, // index 10
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_chanceMissionSpawned, // index 11
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_isSpawned, // index 12
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_spawnedAt // index 13
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];
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*/
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_missionConfigs params [
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"_difficulty", // index 0
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@ -59,11 +59,28 @@ params[
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"_spawnedAt" // index 13
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];
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#define timesSpawnedIndex 11
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//diag_log format["_fnc_initializeMission _chanceMissionRespawned = %1", _chanceMissionSpawned];
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// do not initialize if the odds of spawning are not favorable.
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if (random(1) > _chanceMissionSpawned) exitWith {-1};
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if (random(1) > _chanceMissionSpawned) exitWith {
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diag_log format["_initializeMission (27): returning value of -1"];
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-1
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};
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// If the mission has already been spawned the max number of times, pass back a code indicating that.
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if (!(_maxMissionRespawns == -1) && (_timesSpawned > _maxMissionRespawns)) exitWith {
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diag_log format["_initializeMission (32): returning value of -2"];
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-2
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};
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// If the mission has not been spawned, but is a static mission and could be spawned if it met the test for chance of a spawn, pass back a code indicating that.
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if (random(1) > _chanceMissionSpawned && (_isStatic) && (_timesSpawned == 0)) exitWith {
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diag_log format["_initializeMission (37): returning value of 2"];
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2
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};
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// If the mission is a static mission and it has been spawned but not cleared then pass back a code indicating that
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if (_isStatic && _isSpawned) exitWith {
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diag_log format["_initializeMission (42): returning value of 3"];
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3
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};
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#define timesSpawnedIndex 11
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_markerConfigs params[
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"_markerName", // The unique text identifier for the marker
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@ -71,14 +88,12 @@ _markerConfigs params[
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"_markerType",
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"_markerColor",
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"_markerSize",
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"_markerBrush"
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"_markerBrush",
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"_showMarkers"
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];
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//[format["_initializeMission (39): _markerName %1 | _key %2 | _missionCount %3 | _maxMissionRespawns %4 | _timesSpawned %5",_markerName,_key,_missionCount,_maxMissionRespawns,_timesSpawned]] call GMS_fnc_log;
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// If the mission is a static mission and it has been spawned but not cleared then pass back a code indicating that
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if (_isStatic && _isSpawned) exitWith {private _initialized = 3; _initialized};
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private _initialized = 0;
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/*
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@ -110,7 +125,7 @@ if (_coords isEqualTo [] || {_coords isEqualTo [0,0,0]}) exitWith
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GMS_ActiveMissionCoords pushback _coords;
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GMS_missionsRunning = GMS_missionsRunning + 1;
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//[format["_initializeMission (70): _coords = %1 | GMS_missionsRunning = %2",_coords,GMS_missionsRunning]] call GMS_fnc_log;
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//[format["_initializeMission (118): _coords = %1 | GMS_missionsRunning = %2",_coords,GMS_missionsRunning]] call GMS_fnc_log;
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private _markers = [];
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@ -142,7 +157,7 @@ if !(GMS_preciseMapMarkers) then
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private _markerError = false;
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if !(toLowerANSI (_markerType) in ["ellipse","rectangle"] || {isClass(configFile >> "CfgMarkers" >> _markerType)} ) then
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{
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//[format["_markerType set to 'ELLIPSE': Illegal marker type %1 used for mission %2 of difficulty %3",_markerType,_markerMissionName,_difficulty],"warning"] call GMS_fnc_log;
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[format["_markerType set to 'ELLIPSE': Illegal marker type %1 used for mission %2 of difficulty %3",_markerType,_markerMissionName,_difficulty],"warning"] call GMS_fnc_log;
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_markerType = "ELLIPSE";
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_markerSize = [200,200];
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_markerBrush = "GRID";
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@ -151,7 +166,7 @@ if !(toLowerANSI (_markerType) in ["ellipse","rectangle"] || {isClass(configFile
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if !(isClass(configFile >> "CfgMarkerColors" >> _markerColor)) then
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{
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//[format["_markerColor set to 'default': Illegal color %1 used for mission %2 of difficulty %3",_markerColor,_markerMissionName,_difficulty],"warning"] call GMS_fnc_log;
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[format["_markerColor set to 'default': Illegal color %1 used for mission %2 of difficulty %3",_markerColor,_markerMissionName,_difficulty],"warning"] call GMS_fnc_log;
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_markerColor = "DEFAULT";
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_markerError = true;
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};
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@ -166,9 +181,11 @@ private _markers = [
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_markerColor,
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_markerType,
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_markerSize,
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_markerBrush] call GMS_fnc_createMissionMarkers;
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_markerBrush,
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_showMarkers
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] call GMS_fnc_createMissionMarkers;
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if (GMS_debugLevel >= 0) then {[format["_initializeMission (130): _marker = %1 | _markerMissionName = %2 | _difficulty = %3",_markers,_markerMissionName,_difficulty]] call GMS_fnc_log};
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//if (GMS_debugLevel >= 0) then {[format["_initializeMission (130): _marker = %1 | _markerMissionName = %2 | _difficulty = %3",_markers,_markerMissionName,_difficulty]] call GMS_fnc_log};
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/*
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Send a message to players.
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@ -205,6 +222,7 @@ private _missionData = [
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lootVehicles, // index 8
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_markers // index 9
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];
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#define spawnPara -1
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GMS_initializedMissionsList pushBack [_key, missionTimeoutAt, triggered, _missionData, _missionConfigs, spawnPara,_isStatic];
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//[format["_initializeMission (163): count GMS_initializedMissionsList = %1",count GMS_initializedMissionsList]] call GMS_fnc_log;
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@ -229,7 +229,7 @@ for "_i" from 1 to (count _missionsList) do
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"_missionLootVehicles"
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];
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if (GMS_debugLevel > 0) then {[format["_monitorSpawnedMissions(234): _exception = %1 | _spawnedAt = %2",_exception,_spawnedAt]] call GMS_fnc_log};
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//if (GMS_debugLevel > 0) then {[format["_monitorSpawnedMissions(234): _exception = %1 | _spawnedAt = %2",_exception,_spawnedAt]] call GMS_fnc_log};
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switch (_exception) do
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{
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case 1: { // Normal Mission End
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@ -358,7 +358,7 @@ if (_spawnCratesTiming in ["atMissionSpawnGround","atMissionSpawnAir"]) then
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if (_loadCratesTiming isEqualTo "atMissionSpawn") then
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{
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private _crateMoney =(missionNamespace getVariable[format["GMS_crateMoney%1",_difficulty],GMS_rewardsOrange]);
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diag_log format["_spawnMissionAssets(395): _crateMoney = %1",_crateMoney];
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//diag_log format["_spawnMissionAssets(395): _crateMoney = %1",_crateMoney];
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{
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[_x,_difficulty,_crateMoney] call GMSCore_fnc_setMoney;
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} forEach _crates;
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@ -84,12 +84,12 @@ private _units = [];
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] call GMSCore_fnc_initializeWaypointsAreaPatrol;
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*/
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_helis pushBack _aircraft;
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if (GMS_debugLevel > 0) then {[format["_spawnMissionHelis: _heli %1 spawned with pilot %2 and crew %2",typeOf _aircraft, currentPilot _aircraft, _crewGroup]] call GMS_fnc_log};
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//if (GMS_debugLevel > 0) then {[format["_spawnMissionHelis: _heli %1 spawned with pilot %2 and crew %2",typeOf _aircraft, currentPilot _aircraft, _crewGroup]] call GMS_fnc_log};
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} else {
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[format["GMS_fnc_spawnMissionHelis: Invalid classname %1 used in _airPatrols", _heli],"warning"] call GMS_fnc_log;
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};
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} forEach _missionHelis;
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[format["GMS_fnc_spawnMissionHelis: count _units = %1 | count _helis = %2", count _units, count _helis]] call GMS_fnc_log;
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//[format["GMS_fnc_spawnMissionHelis: count _units = %1 | count _helis = %2", count _units, count _helis]] call GMS_fnc_log;
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GMS_spawnHelisPass = GMS_spawnHelisPass + 1;
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[_helis,_units]
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@ -39,9 +39,9 @@ private _patrolsThisMission = +_missionPatrolVehicles;
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{
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//diag_log format["_spawnMissionVehiclePatrols(41): _x = %1",_x];
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_x params[["_vehName",""],["_pos",[]],["_dir",0]];
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diag_log format["_spawnMissionVehiclePatrols(43): _vehName = %1 | _pos = %2 | _dir = %3 | isClass _vehName = %4",_vehName,_pos,_dir, isClass(configFile >> "CfgVehicles" >> _vehName)];
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//diag_log format["_spawnMissionVehiclePatrols(43): _vehName = %1 | _pos = %2 | _dir = %3 | isClass _vehName = %4",_vehName,_pos,_dir, isClass(configFile >> "CfgVehicles" >> _vehName)];
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_pos = _coords vectorAdd _pos; // else {_pos = (_coords vectorAdd _pos) findEmptyPosition[0,50,_vehName]};
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diag_log format["_spawnMissionVehiclePatrols(45): _pos updated to %1",_pos];
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//diag_log format["_spawnMissionVehiclePatrols(45): _pos updated to %1",_pos];
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if (isClass(configFile >> "CfgVehicles" >> _vehName)) then {
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if !(_pos isEqualTo []) then {
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@ -122,6 +122,6 @@ private _patrolsThisMission = +_missionPatrolVehicles;
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} forEach _patrolsThisMission;
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GMS_landVehiclePatrols append _vehicles;
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GMS_monitoredVehicles append _vehicles;
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[format["GMS_fnc_spawnMissionVehiclePatrols: count _missionAI = %1 | count _vehicles = %2", count _missionAI, count _vehicles]] call GMS_fnc_log;
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//[format["GMS_fnc_spawnMissionVehiclePatrols: count _missionAI = %1 | count _vehicles = %2", count _missionAI, count _vehicles]] call GMS_fnc_log;
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[_vehicles, _missionAI];
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@ -19,89 +19,100 @@ if (GMS_missionsRunning >= GMS_maxSpawnedMissions) exitWith
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{
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[format["_spawnNewMissions (18): GMS_maxSpawnedMissions of %1 Reached",GMS_maxSpawnedMissions]] call GMS_fnc_log;
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};
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//[format["_spawnNewMissions (18): time = %1 GMS_debugLevel = %2",diag_tickTime,GMS_debugLevel]] call GMS_fnc_log;
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||||
|
||||
for "_i" from 1 to (count GMS_missionData) do
|
||||
{
|
||||
private _missionDescriptors = _x;
|
||||
if (_i > (count GMS_missionData)) exitWith {};
|
||||
private _missionDescriptors = GMS_missionData deleteAt 0;
|
||||
|
||||
// _missionDescriptor is configures as follows:
|
||||
/*
|
||||
private _mission = [
|
||||
_key,
|
||||
_key, // We can search for this key or for _missionDescriptors if we need to delete this particular mission.
|
||||
_difficulty,
|
||||
_noMissions, // Max no missions of this category
|
||||
0, // Number active
|
||||
_tMin, // Used to calculate waittime in the future
|
||||
_tMax, // as above
|
||||
_waitTime, // time at which a mission should be spawned
|
||||
_missionsData, // Array of data about individual missions that could be spawned. The data table for each mission is defined in _missionSpawner
|
||||
_noMissions, // Max no missions of this category
|
||||
0, // Number active
|
||||
_tMin, // Used to calculate waittime in the future
|
||||
_tMax, // as above
|
||||
_waitTime, // time at which a mission should be spawned
|
||||
_missionsData, // Array of data about individual missions that could be spawned. The data table for each mission is defined in _missionSpawner
|
||||
_isStatic
|
||||
];
|
||||
*/
|
||||
*/
|
||||
|
||||
_missionDescriptors params["_key","_difficulty","_maxMissions","_activeMissions","_tMin","_tMax","_waitTime","_missionsData","_isStatic"];
|
||||
|
||||
/*
|
||||
{
|
||||
diag_log format["_spawnNewMission: _this %1 = %2",_forEachIndex, _x];
|
||||
} forEach _missionDescriptors;
|
||||
*/
|
||||
|
||||
//diag_log format["_spawnNewMission: _missionsData = %1",_missionsData];
|
||||
|
||||
if (_missionsData isEqualTo []) exitWith {-1};
|
||||
if (_activeMissions < _maxMissions && {diag_tickTime > _waitTime && {GMS_missionsRunning < GMS_maxSpawnedMissions}}) then
|
||||
{
|
||||
// time to reset timers and spawn something.
|
||||
private _missionSelected = selectRandom _missionsData;
|
||||
// _missionSelected is configured as:
|
||||
// Just in case there are no missions to choose from for some reason.
|
||||
// But this could happen if all of the available missions had reached their maximal number of respawns.
|
||||
// Note that an element with an empty _missionsData array is not added back for future evaluation.
|
||||
if !(_missionsData isEqualTo []) then {
|
||||
/*
|
||||
params [
|
||||
_aiDifficultyLevel, // index 0
|
||||
_markerConfigs, // index 1
|
||||
_endCondition, // index 2
|
||||
_isscubamission, // index 3
|
||||
_missionLootConfigs, // index 4
|
||||
_aiConfigs, // index 5
|
||||
_missionMessages, // index 6
|
||||
_paraConfigs, // index 8
|
||||
_defaultMissionLocations, // index 9
|
||||
_maxMissionRespawns, // index 10
|
||||
_timesSpawned, // index 11
|
||||
_chanceMissionSpawned, // index 12
|
||||
_isSpawned, // index 13
|
||||
_spawnedAt // index 14
|
||||
];
|
||||
_activeMissions = the number of active missions allowed of this type which can be, for example, blue missions or static missions.
|
||||
_maxMissions = the maximum number of missions allowed of this type.
|
||||
_waitTime = at what time can the next mission be spawned.
|
||||
*/
|
||||
/*{
|
||||
diag_log format["_spawnNewMission:_missionSelected: _this %1 = %2",_forEachIndex,_x];
|
||||
} forEach _missionSelected;
|
||||
*/
|
||||
/*
|
||||
params[ // for GMS_fnc_initialiZeMission are
|
||||
"_key", // This key can be used to seach the list of available mission types to update that list when a mission is completed or times out
|
||||
"_missionConfigs", // Selfevident but this is an array with all configs for the mission
|
||||
"_missionCount", // The number of missions run thus far which is used to unsure each marker has a unique name
|
||||
"_isStatic"
|
||||
];
|
||||
*/
|
||||
//diag_log format["_spawnNewMissions: _missionSelected = %1",_missionSelected];
|
||||
private _missionInitialized = [_key,_missionSelected,GMS_dynamicMissionsSpawned,_isStatic] call GMS_fnc_initializeMission;
|
||||
|
||||
if (_missionInitialized == 1) then { // This is a dynamic mission s see if we can spawn another instance of this categore (blue, red, green, orange)
|
||||
GMS_dynamicMissionsSpawned = GMS_dynamicMissionsSpawned + 1;
|
||||
#define waitTime 6
|
||||
#define noActive 3
|
||||
private _wt = diag_tickTime + _tmin + (random(_tMax - _tMin));
|
||||
_missionDescriptors set[waitTime, _wt];
|
||||
_missionDescriptors set[noActive, _activeMissions + 1];
|
||||
} else {
|
||||
if (_missionInitialized == -1) then // failed the test about chance of spawning
|
||||
if (_activeMissions < _maxMissions && {diag_tickTime > _waitTime && {GMS_missionsRunning < GMS_maxSpawnedMissions}}) then
|
||||
{
|
||||
// time to reset timers and spawn something.
|
||||
private _missionSelected = selectRandom _missionsData;
|
||||
// _missionSelected is configured as:
|
||||
/*
|
||||
params [
|
||||
_aiDifficultyLevel, // index 0
|
||||
_markerConfigs, // index 1
|
||||
_endCondition, // index 2
|
||||
_isscubamission, // index 3
|
||||
_missionLootConfigs, // index 4
|
||||
_aiConfigs, // index 5
|
||||
_missionMessages, // index 6
|
||||
_paraConfigs, // index 8
|
||||
_defaultMissionLocations, // index 9
|
||||
_maxMissionRespawns, // index 10
|
||||
_timesSpawned, // index 11
|
||||
_chanceMissionSpawned, // index 12
|
||||
_isSpawned, // index 13
|
||||
_spawnedAt // index 14
|
||||
];
|
||||
*/
|
||||
private _missionInitialized = [_key,_missionSelected,GMS_MissionsSpawned,_isStatic] call GMS_fnc_initializeMission;
|
||||
//[format["_spawnNewMissions (78) GMS_fnc_initializeMission returned %1",_missionInitialized]] call GMS_fnc_log;
|
||||
switch (_missionInitialized) do
|
||||
{
|
||||
#define waitTime 6
|
||||
private _wt = diag_tickTime + _tmin + (random(_tMax - _tMin));
|
||||
_missionDescriptors set[waitTime, _wt];
|
||||
case -2: {
|
||||
// Handle the case in which a mission has been spawned _maxmissionRespawns
|
||||
[format["_spawnNewMission (82): count _missionsData before deletion = %1", count _missionsData]] call GMS_fnc_log;
|
||||
private _posn = _missionsData findIf {(_x select 0) isEqualTo _key};
|
||||
_missionsData deleteAt _posn;
|
||||
[format["_spawnNewMission (85): count _missionsData after deletion = %1", count _missionsData]] call GMS_fnc_log;
|
||||
#define missionsData 7
|
||||
_missionDescriptors set [missionsData, _missionsData];
|
||||
};
|
||||
case -1: {
|
||||
#define waitTime 6
|
||||
private _wt = diag_tickTime + _tmin + (random(_tMax - _tMin));
|
||||
_missionDescriptors set[waitTime, _wt];
|
||||
};
|
||||
case 1: {
|
||||
GMS_MissionsSpawned = GMS_MissionsSpawned + 1;
|
||||
#define waitTime 6
|
||||
#define noActive 3
|
||||
private _wt = diag_tickTime + _tmin + (random(_tMax - _tMin));
|
||||
_missionDescriptors set[waitTime, _wt];
|
||||
_missionDescriptors set[noActive, _activeMissions + 1];
|
||||
};
|
||||
case 2: { // A special case for static missions that have never been spawned that did not pass the test for chance of a spawn. Here we set waitTime to 60 sec.
|
||||
#define waitTime 6
|
||||
private _wt = diag_tickTime + 60;
|
||||
_missionDescriptors set[waitTime, _wt];
|
||||
};
|
||||
case 3: {
|
||||
// Nothing to do here at this time.
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
GMS_missionData pushBack _missionDescriptors;
|
||||
};
|
||||
} forEach GMS_missionData;
|
||||
};
|
||||
|
||||
private _exitcode = 1;
|
||||
_exitCode;
|
||||
|
@ -203,10 +203,14 @@ if (GMS_enableStaticMissions > 0 && !(_missionLIstStatics isEqualTo [])) then //
|
||||
private _isStatic = true;
|
||||
private _numberStatics = count _missionListStatics;
|
||||
{
|
||||
if ((count _staticsToSpawn) > (count _missionLIstStatics)) exitWith {};
|
||||
private _mission = selectRandom _missionLIstStatics;
|
||||
[format["_init (206): _missionListStatics %1 = %2",_forEachIndex, _x]] call GMS_fnc_log;
|
||||
} forEach _missionListStatics;
|
||||
while {(count _staticsToSpawn) < (count _missionListStatics) && ((count _staticsToSpawn) < (GMS_enableStaticMissions))} do
|
||||
{
|
||||
private _mission = selectRandom _missionListStatics;
|
||||
_staticsToSpawn pushBackUnique _mission;
|
||||
} forEach _missionLIstStatics;
|
||||
[format["GMS_fnc_init (209): _mission = %1 | count _staticsToSpawn = %2",_mission, count _staticsToSpawn]] call GMS_fnc_log;
|
||||
};
|
||||
/*
|
||||
params[
|
||||
["_missionList",[]],
|
||||
@ -218,7 +222,7 @@ if (GMS_enableStaticMissions > 0 && !(_missionLIstStatics isEqualTo [])) then //
|
||||
["_noMissions",1],
|
||||
["_isStatic",false]];
|
||||
*/
|
||||
//diag_log format["_init: count _staticsToSpawn = %1 | GMS_enableStaticMissions = %2:",count _staticsToSpawn,GMS_enableStaticMissions];
|
||||
diag_log format["_init: count _staticsToSpawn = %1 | GMS_enableStaticMissions = %2:",count _staticsToSpawn,GMS_enableStaticMissions];
|
||||
[_staticsToSpawn,_pathStatics,"StaticsMarker","orange",GMS_TMin_Statics,GMS_TMax_Statics,GMS_enableStaticMissions,_isStatic] call GMS_fnc_addMissionToQue;
|
||||
};
|
||||
|
||||
|
@ -17,7 +17,7 @@
|
||||
changing any of these variables may break the mission system
|
||||
*/
|
||||
GMS_locationBlackList = []; // Do not touch ...
|
||||
GMS_debugLevel = 3; // should be set to 0 ...
|
||||
GMS_debugLevel = 0; // should be set to 0 ...
|
||||
|
||||
[format["Loading configurations for Non-militarized servers"]] call GMS_fnc_log;
|
||||
/*
|
||||
@ -342,7 +342,7 @@ switch (GMSCore_modType) do
|
||||
GMS_enableRedMissions = 2;
|
||||
GMS_enableBlueMissions = 1;
|
||||
GMS_numberUnderwaterDynamicMissions = 0; // Values from -1 (no UMS) to N (N Underwater missions will be spawned; static UMS units and subs will be spawned.
|
||||
GMS_enableStaticMissions = 3;
|
||||
GMS_enableStaticMissions = 2;
|
||||
|
||||
#ifdef GRGserver
|
||||
GMS_enableHunterMissions = 1;
|
||||
|
@ -152,7 +152,7 @@ if (GMS_debugLevel > 0) then {
|
||||
GMS_enableRedMissions = 0; // 10-2-2023 Tested with mission list= "fuelDepot", "junkyardWilly", "TraderBoss", "carThieves", "Ammunition_depot", "IDAP", "Outpost", "Service_Point"
|
||||
GMS_enableBlueMissions = 0; // 10-2-2023 Tested with mission list= "sniperBase", "survivalSupplies", "Service_point", and "default"
|
||||
GMS_numberUnderwaterDynamicMissions = 0;
|
||||
GMS_enableHunterMissions = 0;
|
||||
GMS_enableHunterMissions = 1;
|
||||
GMS_enableScoutsMissions = 1;
|
||||
GMS_enableStaticMissions = 1;
|
||||
GMS_maxCrashSites = 0;
|
||||
|
@ -12,9 +12,9 @@
|
||||
*/
|
||||
|
||||
class GMSBuild {
|
||||
Version = "7.166";
|
||||
Build = "271";
|
||||
Date = "10-15-2023";
|
||||
Version = "7.17";
|
||||
Build = "272";
|
||||
Date = "10-16-2023";
|
||||
};
|
||||
|
||||
class CfgPatches {
|
||||
|
Loading…
Reference in New Issue
Block a user