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22 lines
900 B
Plaintext
22 lines
900 B
Plaintext
/*
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[_item,_crate] call GMS_addItemToCrate;
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where
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_crate is a container such as ammo box or vehicle
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_item is a string or array.
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If _item is a string then add 1 of that item to the container.
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If _item is an array with 2 elements ["itemName",3] then assume that the first element is a string and is the name of the item, and the second is the number to add.
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if _item is an array with 3 elements ["itemName",2,6] assume that the first element is the item name (string), the second the min # to add and the third the max # to add.
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By Ghostrider [GRG]
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Copyright 2016
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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#include "\GMS\Compiles\Init\GMS_defines.hpp"
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_this call GMSCore_fnc_addItem;
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