mirror of
https://github.com/Ignatz-HeMan/Ignatz_Tools.git
synced 2024-08-30 16:12:11 +00:00
65 lines
1.8 KiB
Plaintext
65 lines
1.8 KiB
Plaintext
_allobj = (allmissionobjects "") select {!(isplayer _x) && !(_x iskindof "logic") && !(_x iskindof "CamCurator") && !(_x iskindof "CBA_NamespaceDummy") && !(_x iskindof "MAN") && !(_x iskindof "Bird") && !(_x iskindof "ThingEffect") && !((typeof _x) isEqualTo "#mark")};
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_offset = 0;
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_ExportObjects = [];
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{
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_pos = getposWorld _x;
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_pos set [2,(_pos select 2)+_offset];
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_type = typeof _x;
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if (_type isequalto "" || (_type find "_IG_Workaround" > -1)) then {
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_type = (getmodelinfo _x) select 1;
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};
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_obj = [_type,_pos,getdir _x,[vectorDir _x, vectorup _x]];
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_ExportObjects pushback _obj;
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} foreach _allobj;
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_createcode = "
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if (!isserver) exitwith {};
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{
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private ['_object'];
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_x params ['_type','_pos','_dir','_vectordirandup'];
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_simple = true;
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_allowdamage = true;
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_object = objnull;
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if (_type iskindof 'house') then {
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if (_type in ['Land_Pier_F']) exitwith {
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_simple = true;
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};
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_simple = false;
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}
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else {
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{
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if !(((tolower _type) find (tolower _x)) isequalto -1) exitwith {
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_simple = false;
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_allowdamage = false;
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};
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} foreach ['lamp','light','fuel','fire','gate','helipad','weapon'];
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};
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if !(_simple) then {
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_simulate = true;
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{
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if !(((tolower _type) find (tolower _x)) isequalto -1) exitwith {
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_simulate = false;
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_allowdamage = false;
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};
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} foreach ['weapon'];
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_object = createVehicle [_type,[0,0,0],[],0,'CAN_COLLIDE'];
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if (!_allowdamage) then {
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_object allowdamage false;
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};
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if (!_simulate) then {
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_object enablesimulationglobal false;
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};
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}
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else {
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_object = createsimpleobject [_type,[0,0,0]];
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};
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_object setPosWorld _pos;
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_object setdir _dir;
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_object setVectorDirAndUp _vectordirandup;
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} forEach _objects;
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";
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_ExportCode = "_objects = " + (str _ExportObjects) + ";" + _createcode;
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copytoclipboard _ExportCode;
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