Replace NO_COLLIDE with NONE to avoid rpt spamming

This commit is contained in:
82ndab-Bravo17 2019-02-11 18:37:09 -05:00
parent 2ea61c12d1
commit 085ab7a37d
2 changed files with 2 additions and 2 deletions

View File

@ -18,7 +18,7 @@ _cnt = (if(count _this > 1)then[{(_this select 1) max 4},{7}]); //Unit Count (mi
_group = createGroup RESISTANCE; _group = createGroup RESISTANCE;
while {count (units _group) < _cnt} do { while {count (units _group) < _cnt} do {
_group createUnit ['I_Soldier_EPOCH', _pos, [], 10, 'NO_COLLIDE']; _group createUnit ['I_Soldier_EPOCH', _pos, [], 10, 'NONE'];
sleep 0.1; sleep 0.1;
}; };

View File

@ -13,7 +13,7 @@ waitUntil{
_searchRadius = _searchRadius + 10; _searchRadius = _searchRadius + 10;
(count _spawnPos > 0) (count _spawnPos > 0)
}; };
_veh = createVehicle[_veh, _spawnPos, [], 0, "NO_COLLIDE"]; _veh = createVehicle[_veh, _spawnPos, [], 0, "NONE"];
_veh setVariable ["BIS_enableRandomization", false]; _veh setVariable ["BIS_enableRandomization", false];
_veh allowDamage false; _veh allowDamage false;
_veh setDir _direction; _veh setDir _direction;