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Delete SAR_trace_base_entities.sqf
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/*
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# Original #
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Sarge AI System 1.5
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Created for Arma 2: DayZ Mod
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Author: Sarge
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https://github.com/Swiss-Sarge
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# Fork #
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Sarge AI System 2.0+
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Modded for Arma 3: Exile Mod
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Changes: Dango
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http://www.hod-servers.com
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*/
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private ["_baseOwner","_attackAll","_friendlyPlayers","_ai","_entity_array"];
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if (isServer || !hasInterface) exitWith {}; // Do not execute on server or any headless client(s)
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_ai = _this select 0;
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_friendlyPlayers = _ai getVariable ["SAR_FLAG_FRIENDLY", []];
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_attackAll = _ai getVariable ["ATTACK_ALL", true];
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_baseOwner = 0;
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while {alive _ai || !isNull _ai} do {
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_friendlyPlayers = _ai getVariable ["SAR_FLAG_FRIENDLY", []];
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_attackAll = _ai getVariable ["ATTACK_ALL", false];
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_entity_array = (getPosATL _ai) nearEntities [["CAManBase","Air","Car","Motorcycle","Tank"],SAR_DETECT_HOSTILE + 200];
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if (SAR_EXTREME_DEBUG) then {
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diag_log format ["Sarge AI System: Territory patrol gaurds ready. Friendly base UID array is: %1",_friendlyPlayers];
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};
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if (_attackAll) then {
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{
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if (isPlayer _x) then {
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_baseOwner = 0;
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if (_baseOwner == 0) then {
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if ((getPlayerUID _x) in _friendlyPlayers) then {
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_x addrating 50000;
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_x setVariable ["BaseOwner", 1, true];
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if (SAR_EXTREME_DEBUG) then {
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diag_log format ["Sarge AI System: Rating has been adjusted for authorized player with UID %1",(getPlayerUID _x)];
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};
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} else {
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_x addrating -50000;
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if (SAR_EXTREME_DEBUG) then {
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diag_log format ["Sarge AI System: Rating has been adjusted for unauthorized player with UID %1",(getPlayerUID _x)];
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};
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};
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} else {
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if (_baseOwner == 1 && rating _x < 50000) then {
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_x addrating 50000;
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};
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};
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} else {
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_tFriendlyPlayers = _x getVariable ["SAR_FLAG_FRIENDLY", []];
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_result = [_tFriendlyPlayers, _friendlyPlayers] call BIS_fnc_arrayCompare;
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if (_result) then {
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_x addrating 50000;
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} else {
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_x addrating -50000;
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};
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};
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} forEach _entity_array;
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};
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sleep 5;
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};
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