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https://github.com/Teh-Dango/Sarge-AI.git
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65e4453908
Major Update. Now supporting DesolationRedux, Epoch and Exile.
43 lines
1.3 KiB
Plaintext
43 lines
1.3 KiB
Plaintext
/****************************************************************
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File: UPSMON_doGetOut.sqf
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Author: MONSADA
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Description:
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Function for order a unit to exit
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Parameter(s):
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<--- unit
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<--- Vehicle to leave
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Returns:
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****************************************************************/
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private["_vehicle","_npc","_getout" ,"_gunner","_groupOne","_timeout","_dir"];
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_npc = _this;
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_vehicle = vehicle (_npc);
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sleep 0.05;
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if (_vehicle == _npc) exitwith{};
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//Wait until vehicle is stopped
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waituntil {!alive _npc || !canmove _npc || !alive _vehicle || ( (abs(velocity _vehicle select 0)) <= 0.5 && (abs(velocity _vehicle select 1)) <= 0.5 )
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|| ( _vehicle iskindof "Air" && ((getposATL _vehicle) select 2) <= 2.5)};
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if (!alive _npc || !canmove _npc) exitwith{};
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unassignVehicle _npc;
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_npc action ["getOut", _vehicle];
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doGetOut _npc;
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[_npc] allowGetIn false;
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nul = [_npc] spawn UPSMON_cancelstop;
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waituntil {!alive _npc || !canmove _npc || vehicle _npc == _npc};
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if (!alive _npc || !canmove _npc) exitwith{};
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if (leader _npc != _npc) then
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{
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//Moves out with dispersion of 45º
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_dir = getDir _npc;
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_dir = _dir + 45 - (random 90);
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nul = [_npc,25,_dir] spawn UPSMON_domove;
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//if (UPSMON_Debug>0 ) then { player globalchat format["%1 Moving away from %2 %2º",_npc, typeof _vehicle,_dir];};
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}; |