Sarge-AI/ModName.MapName/scripts/UPSMON/COMMON/vehicles/Init.sqf
Teh Dango 65e4453908 2.4.0
Major Update. Now supporting DesolationRedux, Epoch and Exile.
2017-12-31 03:16:37 -05:00

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UPSMON_FN_unitsInCargo = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_FN_unitsInCargo.sqf";
UPSMON_Fn_Gunnercrew = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_Fn_Gunnercrew.sqf";
UPSMON_GetIn_NearestVehicles = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_GetIn_NearestVehicles.sqf";
UPSMON_GetNearestVehicles = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_GetNearestVehicles.sqf";
UPSMON_selectvehicles = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_selectvehicles.sqf";
UPSMON_GetNeareststatics = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_GetNeareststatics.sqf";
UPSMON_UnitsGetIn = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_UnitsGetIn.sqf";
UPSMON_UnitsGetout = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_UnitsGetout.sqf";
UPSMON_EjectUnits = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_EjectUnits.sqf";
UPSMON_assignasrole = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_assignasrole.sqf";
UPSMON_Allowgetin = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_Allowgetin.sqf";
UPSMON_avoidDissembark = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_avoidDissembark.sqf";
UPSMON_fnc_commonTurrets = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_fnc_commonTurrets.sqf";
UPSMON_Emptyturret = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_Emptyturret.sqf";
UPSMON_Checkvehiclesstatus = compile preProcessFileLineNumbers "Scripts\UPSMON\COMMON\vehicles\fnc\UPSMON_Checkvehiclesstatus.sqf";