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README.md |
Sarge-AI
Ambient AI System for Arma 3 Exile
Description
This ambient AI system is intended to provide Arma 3 servers with realistic NPC players. These NPCs have the ability to perform many actions that one would expect a live player to execute. For example; NPCs will interacte with loot spawns in the same manner you would expect a player to. If there is loot around that can be accessed these NPCs will help themselevs to what they can use. They will pickup any ammo they need, they will pickup thrown weapons such as grenades, smoke grenades and even satchel charges. It has not been seen but it is assumed they are capable of using stationary explosives with some alterations.
As you can see already these AI are very capable of roaming around the areas they spawn in and defending themselves when neccessary. This version of Sarge AI is designed to work with the Arma 3 Exile mod but can be modified to work with any environment. With that said, there are three (3) factions of AI within this feature:
*The Survivors
Fighting for survival as most of us are these AI do not wish to start unneccessary confilict as they intend on living as much as any player. These AI will assume every player is friendly unless they are given reason to think otherwise. They often wear toned down military apparel and civilian clothing and should be easy to spot as to not frighten unaware players.
####The Military
As the dominant force in a wasteland of fugitives and other life threatening obstacles the military take sno chances when it comes to combat. Dressed in high level miliatry apparel and the weaponry to go with it these NPCs will roam about the area they spawn in and nuetralize any threat they encounter.